[map] Box O Cheez
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Re: [map] Box O Cheez
Posted by Victor-933 on Mon May 8th at 4:50am 2006



This is a a discussion topic for the map "Box O Cheez" by Victor-933 which can be found here

Map description:

Well... I decided to take a risk and reveal to the "upper-class" mapping community what I've been working on alongside Bloody Ore. After talking for a while with the <CHZ> clan leader he asked me to make a map for him. He just said he wanted a box with crossbows in it. In my mind the word "killbox" instantly appeared. I made the decision then and there to make something at least a step above killbox. I tried to make an arena.

The premise is simple: you start with just the crowbar, and have to club your way either to one of two gun turrets, or one of four towers that holds the crossbow. To keep it from being a "shooting fish in a barrel" match you start with the longjump as well. The hanging platform doubles as a DJ booth -- hitting switches turns on different loops I extracted from CNC series tracks.

I'm worried about revealing this map though, because of a few of Orph's words: "boxes with stuff inside don't do well around here". No matter how hard I try to conceal it.. that's just what this map is.

One good thing about this map I'm sure even Orph will appreciate is it got me a membership to an excellent clan -- they don't care about skill; just having fun, which is perfect for me.


At the moment the only way to get this map -- should you feel you can stomach it -- is to join the A Cheesy Place clan server when it's running the map.

Map screenshots:

Screenshots for: Box O Cheez




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Re: [map] Box O Cheez
Posted by Andrei on Mon May 8th at 11:37am 2006


I see orph is a sort of snarkpit boogeyman. smiley



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Re: [map] Box O Cheez
Posted by Orpheus on Mon May 8th at 9:28pm 2006


I do rather like Disco. <br> <br>*hums* <br>&quot;I'm your boogeyman, boogeyman turn me on...&quot;



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Re: [map] Box O Cheez
Posted by Elon Yariv on Mon May 8th at 10:03pm 2006


Get nem's batch compilier( <a href="http://www.slackiller.com/hlprograms.htm" target="_blank">http://www.slackiller.com/hlprograms.htm</a> ) if you are impatient. You can do other stuff on the computer while the compiler works and it takes less time to compile.



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Re: [map] Box O Cheez
Posted by Orpheus on Tue May 9th at 1:27pm 2006


For simple HL1 compiling , HLCC works just fine. <br>No complicated settings, just click and go. <br> <br><a href="http://www.snarkpit.net/files/HL/hlcc14.zip" target="_blank">http://www.snarkpit.net/files/HL/hlcc14.zip</a> <br>and this tutorial.. <br><a href="http://www.snarkpit.net/editing.php?page=tutorials&amp;id=38" target="_blank">http://www.snarkpit.net/editing.php?page=tutorials&amp;id=38</a>



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Re: [map] Box O Cheez
Posted by Forceflow on Sun May 14th at 9:54pm 2006


A nice killbox.




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