[map] DM_The_Ship
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Re: [map] DM_The_Ship
Posted by Harkonan on Sat May 20th at 1:50pm 2006



This is a a discussion topic for the map "DM_The_Ship" by Harkonan which can be found here

Map description:

The Ship is a TDM match on a converted oil tanker.
Having been resurected by the Rebelion "The Free Man" is beeing used as a base of opporations from which attacks on Combine facilitys can be coordinated. However with the combine aware of its presents near a Key Comunication facility, a preemptive strike has been ordered.

Full screens:

http://img105.imageshack.us/img105/4249/theship00500193rw.jpg
http://img105.imageshack.us/img105/772/theship00500002td.jpg
http://img105.imageshack.us/img105/3244/theship00500014np.jpg
http://img105.imageshack.us/img105/8954/theship00500024ng.jpg
http://img107.imageshack.us/img107/5707/theship00500035vd.jpg
http://img107.imageshack.us/img107/8122/theship00500047lp.jpg
http://img107.imageshack.us/img107/9924/theship00500059fw.jpg
http://img107.imageshack.us/img107/5287/theship00500071gy.jpg
http://img107.imageshack.us/img107/8774/theship00500080rr.jpg
http://img107.imageshack.us/img107/5868/theship00500148pk.jpg
http://img107.imageshack.us/img107/4960/theship00500151rz.jpg
http://img107.imageshack.us/img107/8877/theship00500164mq.jpg
http://img107.imageshack.us/img107/6162/theship00500171ko.jpg

Map screenshots:

Screenshots for: DM_The_Ship




Quote
Re: [map] DM_The_Ship
Posted by Orpheus on Sat May 20th at 5:37pm 2006


I need to see the 800x600 &lt;80k screens please. I tried making a ship but couldn't get the hull correctly formed. I would like to see your hull, but not using these grossly overinflated screens posted. <br> <br>I have a tutorial written to assist in getting the screenshots correct. Just lemme know if you require it.



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Re: [map] DM_The_Ship
Posted by reaper47 on Tue May 23rd at 10:41am 2006


Looks like a good ship map! Not much to say yet as besides the basic forms (which look good) there's not much to see in terms of layout/lighting ect. <br> <br>The most important thing at this stage is probably to think of a layout for gameplay rather than a 1:1 copy of a ship. Don't be afraid to leave out a part if it makes the map too complicated and make sure tha player doesn't have to run 200 meters over a boring catwalk just because the ship's proportions dictate it. <br> <br>PS there's an option to link to forum post in the map profile. WOuld probably be better for early feedback.




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