Re: [map] aim_ak_colt_pro
Posted by Andrei on Tue Aug 1st at 5:41pm 2006
Lag n 1: the act of slowing down or falling behind
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<br>It's caused by high ping or low FPS or both. Given that I was running the map on maxplayers 1, I doubt it's the ping.
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<br>What's the point in telling you about my s**t computer when I can say this: all of the official maps run smoothly ONLINE with dozens of people on them, yet an aim map with a puny game area with 0 players on kills-off my FPS? Am I the only one who sees something wrong in this?
<br>Meh.

Andrei
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Re: [map] aim_ak_colt_pro
Posted by MrData212 on Wed Aug 2nd at 3:32pm 2006
"What's the point in telling you about my s**t computer"
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<br>Boom, that's it. You have a s**t computer. It has about 45 fps for me. Also Most of Valves maps don't have HDR. And I would like to ask how Militia runs by the way.
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Re: [map] aim_ak_colt_pro
Posted by Andrei on Wed Aug 2nd at 3:40pm 2006
40 FPS give or take 5. With people on, not on maxplayers 1.
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<br>Boom, yes, I HAVE a s**t computer. But keep in mind that i'm running HL2/CSS on settings OPTIMIZED for my s**t computer so that I can play online without any lag caused by low FPS.
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<br>And YOU keep in mind that it's up to the mapper to make his map work on a wide range of computers, not just on top-notch ones.

Andrei
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Re: [map] aim_ak_colt_pro
Posted by MrData212 on Wed Aug 2nd at 4:37pm 2006
40 fps is bearable and average.
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Re: [map] aim_ak_colt_pro
Posted by Andrei on Wed Aug 2nd at 5:16pm 2006
I hope you realise I was talking about militia, not ak_colt_pro :P.

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Re: [map] aim_ak_colt_pro
Posted by smerf on Thu Apr 26th at 2:18pm 2007
Man you two argue alot, all i have to say is that you can toss no draw on anything that you wont be able to see, (back of a wall, outside of skybox, etc.) and that will bring a persons FPS up by a good 20-40. Downloaded the map and i ran 90 FPS and normally i run about 200 so you might want to try that.

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