[map] de_bunker
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Quote
Re: [map] de_bunker
Posted by dazzer13 on Sun Aug 27th at 10:41pm 2006



This is a a discussion topic for the map "de_bunker" by dazzer13 which can be found here

Map description:



Here is a map that I have made in the last day. I was a map that was suppose to be close action shooting. The idea came from playing alot of FY maps recently and wanting to create one of my own that didn't just look something made in mintues. Any comments would be appreciated.

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This map was created by
?Darren Labithiotis? (Exorcist?)
<A HREF="mailto:Dazzer13@blueyonder.co.uk">Dazzer13@blueyonder.co.uk</A>

#[L.D] - Lethal Does
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#! Regulations !#

| The map is free to use and distribute.|
| Editing of the map is prohibited. |

--<::::[LIVE]#[LIFE]=[PLAY]#[MORE]::::>--

Map screenshots:

Screenshots for: de_bunker




Quote
Re: [map] de_bunker
Posted by midkay on Sun Aug 27th at 11:04pm 2006


For one day's work it looks pretty cool. I like the trapezoid-shaped hallway. I don't, however, really care for how you've posted two of the same screenshot, one of which has been brightened and given a title.. <br> <br>You should put a few more days of work into this kind of map next time. It looks alright, especially for one day's work, but it also looks kind of rushed (symmetrical, regular..).




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