[map] de_DomesticDispute
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Re: [map] de_DomesticDispute
Posted by SM Sith Lord on Sat Sep 9th at 9:49pm 2006



This is a a discussion topic for the map "de_DomesticDispute" by SM Sith Lord which can be found here

Map description:

CT's camp the house, T's bomb the house. The upstairs panic room unlocks after 1 minute of gameplay so the CT's can rescue the single hostage incase the Terrorists are not doing their job. Lots of destructible walls that give you strategic advantages. Plus you can shoot out the circuit breaker to shut off all the power in the house, aside from the generator-powered lights.

Map screenshots:

No images are available for: de_DomesticDispute




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Re: [map] de_DomesticDispute
Posted by Gbus on Sat Sep 9th at 11:38pm 2006


Real cool map, I loved all the dynamic things like the holes you could make in the wall and the window shutters that swung when shot. But you didn't build the cube maps?? Type "buildcubemaps" in the console while playing the map to do it cos if you dont reflections and scopes dont work.



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Re: [map] de_DomesticDispute
Posted by Orpheus on Sun Sep 10th at 3:04am 2006


<a href="http://www.snarkpit.net/editing.php?page=tutorials&amp;game=HL2&amp;id=158" target="_blank">http://www.snarkpit.net/editing.php?page=tutorials&amp;game=HL2&amp;id=158</a>



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Re: [map] de_DomesticDispute
Posted by omegaslayer on Tue Sep 12th at 2:27am 2006


Maybe its the monitor im viewing them on...but the screens seem a little dark. And yes the screens are a bit large for the monitor im currently on.




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