Re: [map] dm_spacefrag2
Posted by Andrei on Fri Jan 19th at 11:12pm 2007
It looks like a good start, albeit in it's current form it looks very very bland, especially the ceilings.

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Re: [map] dm_spacefrag2
Posted by reaper47 on Fri Jan 19th at 11:27pm 2007
This still looks very big and empty. I'm sure you're planning to fill this all up with interesting stuff but maybe you should spice up the rough layout first. Adding detail later mostly can't hide the fact that the detail stands in big, empty space. I think the player would feel a bit lost and without cover at places.

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Re: [map] dm_spacefrag2
Posted by Orpheus on Sat Jan 20th at 4:26am 2007
*sighs and doesn't even bother counting*

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Re: [map] dm_spacefrag2
Posted by Andrei on Sat Jan 20th at 11:59am 2007
Oh yeah, and do try to make your screenshots smaller (both in terms of filesize and resolution).

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