[map] dm_biological
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Re: [map] dm_biological
Posted by dewdle on Sun Nov 11th at 7:09am 2007



This is a a discussion topic for the map "dm_biological" by dewdle which can be found here

Map description:

My map for the twhl compo24.
Set in a fantasy-esque biological testing centre with a deep autumn orangey look. Should run up to 32 players, it's quite big so large amounts of players suit it better.
Thanks to everyone for crits and comments on it. Hope you like smiley

Map screenshots:

Screenshots for: dm_biological




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Re: [map] dm_biological
Posted by reaper47 on Sun Nov 11th at 11:10am 2007


Good things are coming from this competition.



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Re: [map] dm_biological
Posted by haymaker on Sun Nov 11th at 5:56pm 2007


32 players no way, that would ruin the pace and flow of this gem. It isn't that big really, I'd like to add this to my 1v1 rotation. Great concept and near flawless execution, custom textures normally don't add a whole lot I find but here I don't think you could have done without. A most refreshing change from the dumps that HL2 gives us. Are you immune to damage in the grow room? <br> <br>There's a couple visual anomalies you probably noticed, but my niggles are gameplay related: the clipped area negates gameplay options; the header at water level access spiral slows me down; I found the water too noisy compared to the rest of the map. <br> <br>Anyway this is a contender in so many ways, I'm more than impressed. Back to the drawing board for me!



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Re: [map] dm_biological
Posted by haymaker on Sun Nov 11th at 6:01pm 2007


Ohhh man the crossbow! Critical! <br>ps slams ftl




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