This is a a discussion topic for the map "dm_sew3rs" by sh4dowz which can be found here
Map description:
Hi my names John, this is my first map that I have completed 100% it has a few ugly spots as most first maps do. All in all its a learning experience I would really enjoy pursuing level design as a career one day. I present dm_sew3rs I spent about one week off and on working on it for about two hours each night. I tried to keep it in the hl2 combine ambiance as well as add my own features.
enjoy
also if you would like to see were i got the idea from heres a link
to the picture. I tried to make a replica of it but textures were a limitation as well as the decals...
<A HREF="http://whatwedoissecret.org/madebyblog/wp-content/uploads/2007/09/japanese+sewers3.jpg" TARGET="_blank">http://whatwedoissecret.org/madebyblog/wp-content/uploads/2007/09/japanese+sewers3.jpg</A>
Map screenshots:
Screenshots for: dm_sew3rs





The console was barking errors about too many overlays trying to be rendered at once, so basically due to the open nature of the level you can't get away with that many overlays.
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<br>5. Lighting was nice, some really neat touches. I thought the overall brightness level in the main hall coulda been dropped down a bit to make it more atmospheric, but you've still managed to get a fair chunk of contrast in there so fair play to you. There's a basically pitch black corner in the lower sewer that could have done with more light, but it's nothing too major. My main issue with the lighting is more of a technical one - you've really gone crazy with the lightmap resolution 