[map] ctf_outset
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Re: [map] ctf_outset
Posted by dewdle on Tue Sep 9th at 6:32pm 2008



This is a a discussion topic for the map "ctf_outset" by dewdle which can be found here

Map description:

This was my entry to compo25 over at TWHL. The idea was to remake a map from another game/engine, so I chose to remake outset island from WindWaker. (Which, if you haven't played it yet, is a great game smiley)



As such, there are a few things I'm going to set straight first before you comment. Firstly, the original was singleplayer, and as such I've done my best to optimize (a lot, believe me), but any continuing issues you might have are probably due to how open it is (which I wont change).



Secondly, sniper's aren't as such a big problem as they might seem, mainly due to the layout. Also, I've also only tested at 4v4, which worked well, not sure about gameplay above that.



(I've also taken the liberty of adding in extra bits not in the original, mainly so that it fits into tf2 and also so that the layout works better)

Map screenshots:

Screenshots for: ctf_outset




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Re: [map] ctf_outset
Posted by G4MER on Tue Sep 9th at 6:32pm 2008


This map is unbelievable! I love the fact that its not a walled in box.. well that it does not appear to be anyways. This map inspires me. The whole feel of it is so suited for Team Fortress 2. <br /> <br />The water color is so blue and clear.. how did you do that? My water is always clear or dirty looking. <br /> <br />I love the sky too, its the perfect setting for this map. All in all it is very well done. Many kudos to you! <br /> <br />5 stars!



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Re: [map] ctf_outset
Posted by Oskar Potatis on Sat Mar 19th at 9:02pm 2022


Download is dead. You can find it here https://twhl.info/vault/view/5126




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