[map] cp_waterfall_v2
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Re: [map] cp_waterfall_v2
Posted by DEAD on Tue Oct 7th at 12:49pm 2008



This is a a discussion topic for the map "cp_waterfall_v2" by DEAD which can be found here

Map description:

All Three Conrol Points in 1 round.
Blue team wins by capturing all three Control Points before the time runs out. Red team wins by preventing point C.

Change Log v1 => v2

1. Added Mountains vertexs
2. Added Delay 7 seconds. Opening gates, after capture Control Point "A"
3. Added 1 small medkit on Control point "B"
4. Added base model on Control point "C"
5. Slowed waterfall
7. And other ...

Map screenshots:

Screenshots for: cp_waterfall_v2





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