Op4_Entrenchment
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Re: Op4_Entrenchment
Posted by Crono on Fri Feb 13th at 2:36am 2004


Post so well? whachoo talkin' 'bout Willis?

Do you mean my grammer, spelling, or ideas?
In all honesty I think I'm a horrible writter, if someone compliments me on writting I glare at them, because they're lying.

I write WAY too much, I don't nessesarily get what I need said in short descriptions, so they get long and overdrawn, which leads to things being explained too welll.

Here's an example . . . . well you're done reading it now lol.

Thanks for the compliment nonetheless, and yeah I am pretty new here. I'm just surprised people respond to things I say. [addsig]




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Re: Op4_Entrenchment
Posted by Orpheus on Fri Feb 13th at 2:42am 2004


? posted by Crono
Post so well? whachoo talkin' 'bout Willis?

you hesitate to assume ill intent.. a refreshing concept for a new arrival.

several times now we could have crossed swords, but you showed a level of restraint i like..

i am pleased to say the least... and find it refreshing.

tis a rarity around here.

[addsig]




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Re: Op4_Entrenchment
Posted by Gorbachev on Fri Feb 13th at 3:25am 2004


I think it takes more skill to understand the engine and work within the realm of r_speeds but whatever floats your boat...personally I'm not going to play a map with greater than around 1000 r_speed even though my computer isn't too shabby. Because why? It's an engine limitation and anyone who says otherwise has to be fooling themselves. Either that or they like playing at 15 fps ah the fps debate is another one of the biggies. Some people seem to be happy with 30 fps and r_speeds >1000 whereas I'm in the train of though of 100 fps and r_speeds <750 or so. And that's in a calm area away from action...if it's in action you need to compensate for the amount of people that'd be in the area at the time. Etc. etc. etc. not intending to start any wars, just stating my views on the situation and how mapping seems to be getting sloppier. [addsig]



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Re: Op4_Entrenchment
Posted by whiteLegion on Tue Feb 10th at 7:58pm 2004


I liked this one better than &quot;op4_camper_hunting&quot; because better atmosphere. The machine guns, jet and &quot;mayday&quot; in the background were great. The m249 is in a room that is too dark and too defendable. Same with the crossbow. Though sniping swimmers down the tunnel is fun. Both the maps are a fun. I lke these high r_speed maps. But for high are speeds I think outdoors would be better because just adding a lot of small rooms with boxes and barrels doesn't do anything and doesn't seem like hl2.



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Re: Op4_Entrenchment
Posted by Forceflow on Wed Feb 11th at 1:06pm 2004


definetely looks a lot better than the other (rather boxy) map.




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