tm_seether
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Re: tm_seether
Posted by Hugh on Thu Sep 2nd at 3:31am 2004


Beta version released. It still sucks, but at least this way I'll get some ideas and motivation to finish the bastard.



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Re: tm_seether
Posted by trampus on Sun Feb 15th at 8:03am 2004


ohhhhhh, me likes the look of this one!



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Re: tm_seether
Posted by Perin on Sun Feb 15th at 2:30pm 2004


Very nice work on this map. I think this would be a good map to play on in TS. I think you should just change the crate textures in picture 1. Other than that, well done Hugh.



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Re: tm_seether
Posted by ReNo on Sun Feb 15th at 5:07pm 2004


I don't like the crates in the first shot - the texture seems too blurry and perhaps a little bright (as in the crates look too new) against the rest of the scene. Otherwise it looks cool, good job smiley



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Re: tm_seether
Posted by Nukem on Sun Feb 15th at 9:00pm 2004


I like the looks of this very much. I agree with Reno about the crates in the first shot, they look... I dunno clean, you should use a dirtier crate texture. I very much like the third screenshot!! Very nice work! smiley



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Re: tm_seether
Posted by Orpheus on Sun Feb 15th at 11:31pm 2004


never use crates, larger than the door they came in thru smiley



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Re: tm_seether
Posted by SHeeP on Thu Feb 19th at 4:55pm 2004


warehouse smiley sorry.. ah at least its a nicer looking warehouse smiley <br>someone mentioned popcorn smiley




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