Map description:
This map was created as an entrant for hl2dm University mapping competition.
"small enough ofr 1v1, large enough for 4v4"
In this map I focused on fluidity, there is a degree of symmetry in this maps layout, although i hope not too obvious. Action takes place around a central area a rotating structure; to the sides corridors lead off on both to upper and lower levels whcih reconnect back onto the main play area..
Map screenshots:
Screenshots for: dm_seVus













