[map] Medieval
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Re: [map] Medieval
Posted by Necromancer on Wed Jul 8th at 4:47am 2009


This is a a discussion topic for the map "Medieval" by Necromancer which can be found here

Map description:

This is a SvenCoop map set in the Medieval times. This map has swords, spellbooks, and mummies.

Map screenshots:

Screenshots for: Medieval




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Re: [map] Medieval
Posted by tnkqwe on Wed Jul 8th at 9:31am 2009


Is there a model made by you,or is it all someone else's?


Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



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Re: [map] Medieval
Posted by Le Chief on Wed Jul 8th at 11:06am 2009


Yeah, I'm curios as to whether you mode those weapon models (and textures) or if this was one of the maps you where talking about in the other thread. smiley

Anyway, was hard to look at things because the screenshots where so small, but it looks different. Level design looks a bit linear and bear but I'm sure it's fun. I'd download/play this but I don't have Sven Co-Op anymore. smiley






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Re: [map] Medieval
Posted by Necromancer on Fri Jul 10th at 7:50pm 2009


I did not make any of the models or textures.



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Re: [map] Medieval
Posted by Necromancer on Fri Jul 10th at 7:58pm 2009


By linear level design do you mean to add more rooms and paths for the player to go to or more advanced hallways or what?
This would be helpful to know for my future maps. I am currently working on a new level called Xanthanide_Starship (again with new textures) and I am early in the development of it so it would be easy to change/add things. I don't know when it will be released (if ever).




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Re: [map] Medieval
Posted by Necromancer on Sat Jun 23rd at 12:25am 2012


FIXED! It has been brought to my attention that the map was not setup properly for the models so here should be the fixed version. Hope you enjoy it and sorry for the inconvenience!





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