Re: [map] Space_station
Posted by G4MER on Thu Jul 9th at 4:00pm 2009
I would comment on the map, but all I see are BOOOOBIES!

G4MER
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Location: USA
Re: [map] Space_station
Posted by Riven on Fri Aug 7th at 6:13am 2009
I think you forgot to pack the texture used for the rotating sky box into this map, because, instead of getting the texture I see you posted in your image, all I get is the blood-awful pink and black checkerboard texture, which makes whatever playability there is too annoying to continue.
Also, I first spawned in a room with no way out. I just had a window to look out, but that's it. Why is this map soo bare, and soo poorly done? I mean, you could have at least added lights to it. This map really isn't even qualified to be a kill-box really. There are no weapons lying about anywhere, and players can get spawned into sealed-off rooms. What gives? Sorry, but this map doesn't deserve to be posted online for criticism. This map needs too much work to pass for anything. There are plenty of tutorials around here to help get you started on more advanced features in mapping. Good luck with your future endeavors.
[EDIT]: okay I read the comments above and understand why it's soo bare. I like the feature you're trying to implement, but I think you should have waited to post until this map had more substance to comment on. If I were you, I would have started a topic in the Source editing forum to post images of test maps in there instead of uploading this test map to our database.

Riven
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