Im now trying to do this with no success yet, but the mat_wireframe 1 function is absolutely brillant. on which side do I have to put the HINT texture?
Re: optimization of this map
Posted by Kampy on Fri Jul 24th at 5:52pm 2009

Kampy
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Posted by Kampy on Fri Jul 24th at 5:52pm 2009
Kampy
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Re: optimization of this map
Posted by Riven on Fri Jul 24th at 7:52pm 2009

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Posted by Riven on Fri Jul 24th at 7:52pm 2009
You apply the hint texture to the side you want it to line up with your cut plane. With a question like that though, it doesn't sound like you comprehended what that optimization article had to say about hint brushes. If I were you, I'd re-read the hint chapter
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Re: optimization of this map
Posted by Kampy on Sat Jul 25th at 7:59am 2009

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Posted by Kampy on Sat Jul 25th at 7:59am 2009
ah I think I finally understood how to use the HINTs (BIG THANKS TO ALL OF YOU!
). Guess I was a bit confused lol. I think I configured it correctly, but theres another reason for it not to work. its so strange like since I put the models in the map it wont update somehow I still cant figure out why
). Guess I was a bit confused lol. I think I configured it correctly, but theres another reason for it not to work. its so strange like since I put the models in the map it wont update somehow I still cant figure out whyKampy
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Re: optimization of this map
Posted by Kampy on Sat Jul 25th at 6:09pm 2009

Kampy
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304 posts
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Registered: Dec 30th 2003
Location: Germany
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Posted by Kampy on Sat Jul 25th at 6:09pm 2009
alright! tested it. it works a bit. half of it can be seen somehow. I dont know why. if anyone wants to assist me write me a message
Kampy
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Registered: Dec 30th 2003
Location: Germany
Occupation: student
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