Map description:
This map evolved from [RDC]Spook's castle map for half-life 1. I remade his map and created 5castle_v3, then remade that and created castle_overload. While porting and rebuilding this map for HL2 Deathmatch, I decided to cut a lot of the areas out. The map has far less areas and secrets as compared to my half-life 1 version. I cut the fat out of the map in hopes to see the map used on more servers. Cutting out certain areas
will bring the fight back out to the main open area and enable smaller servers to run the map.
Map screenshots:
Screenshots for: dm_castle_overload2








I didn't do much testing to find errors because i don't play the game much anymore and I don't know anyone with a hl2 server willing to test it. I'd imagine the main issues will be weapon placement.


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