[map] dm_diehard
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Re: [map] dm_diehard
Posted by WAR_Nuker on Sat Aug 22nd at 2:15am 2009


This is a a discussion topic for the map "dm_diehard" by WAR_Nuker which can be found here

Map description:

This was my first source map, which I started around five years ago. It was almost complete but I was never satisfied with it so i never released it. So, I decided to load it up, rename it from dm_garage to dm_diehard, polish it off, and submit it to the community. I have a tendency to not submit things, but I want to be rid of that. This is the first of a few projects I have not submitted that were almost done.

This map is based off of the first level of the game Die Hard Trilogy for PS1 (terrible graphics but very fun), which was a parking garage. I recreated the map in hammer and then added my own artistic licence as well as a couple secrets. The map is compact but offers plenty of cover for some pretty interesting firefights. I always thought a parking garage would make a good place to paintball or something, so here you go. Enjoy!


Map screenshots:

Screenshots for: dm_diehard




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Re: [map] dm_diehard
Posted by reaper47 on Sat Aug 22nd at 2:22pm 2009


Hum... deja vu? Hadn't you already posted this? Is this a new version? You don't have to overwrite the old one, you know. smiley



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Re: [map] dm_diehard
Posted by Riven on Sat Aug 22nd at 4:23pm 2009


No, he never made a map profile about it, so now he did! -yay, thanks.





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Re: [map] dm_diehard
Posted by Kampy on Tue Aug 25th at 3:51pm 2009


from the screens Id say the lights suck. they seem much too bright. A garage is always a lame concept, because garages look rather boring, but Die_hard as a map thats a nice idea. I recognize certain parts of the map.




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