
1
Re: [map] dm_vertico_v2
Posted by satchmo on Tue Apr 13th at 6:02pm 2010

satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.
Occupation: pediatrician
Posted by satchmo on Tue Apr 13th at 6:02pm 2010
This is a a discussion topic for the map "dm_vertico_v2" by satchmo which can be found here
Map description:
Version 2 of the original dm_vertico from 2008.
Map screenshots:
Screenshots for: dm_vertico_v2


satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.

Occupation: pediatrician
Re: [map] dm_vertico_v2
Posted by ffjakebrake on Fri Apr 16th at 2:52am 2010
Posted by ffjakebrake on Fri Apr 16th at 2:52am 2010
Oh man, can't wait to see this remake! I ran the original version on our [FF] servers for a very long time. Very fun map!
Re: [map] dm_vertico_v2
Posted by satchmo on Fri Apr 16th at 5:44am 2010

satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.
Occupation: pediatrician
Posted by satchmo on Fri Apr 16th at 5:44am 2010
Thanks, I am glad you liked it.
There are numerous cosmetic improvement for this new version, and the cubemaps look beautifully when they work properly.
There are also improvement in flow of player movement and enhanced connectivity.
This map redefines vertical combat. Instead of just having bullets flying up and down a map (the typical definition of vertical combat), this map emphasizes the player's vertical movement. In less than a second, the player is able to move to three different levels of the map. Instead of having various sections of the map connected horizontally, this map connects different areas vertically. This makes the player location unpredictable and gameplay more strategic.
There are numerous cosmetic improvement for this new version, and the cubemaps look beautifully when they work properly.
There are also improvement in flow of player movement and enhanced connectivity.
This map redefines vertical combat. Instead of just having bullets flying up and down a map (the typical definition of vertical combat), this map emphasizes the player's vertical movement. In less than a second, the player is able to move to three different levels of the map. Instead of having various sections of the map connected horizontally, this map connects different areas vertically. This makes the player location unpredictable and gameplay more strategic.
satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.

Occupation: pediatrician
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0134 seconds.

Snarkpit v6.1.0 created this page in 0.0134 seconds.

