multiskillz2
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Re: multiskillz2
Posted by Headz on Tue Mar 9th at 1:37am 2004


Multiskillz2 BTW hello all

[addsig]




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Re: multiskillz2
Posted by Vash on Tue Mar 9th at 4:09am 2004


Welcome to the forum's, we'll eat your legs. Commented on in profile. [addsig]



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Re: multiskillz2
Posted by JFry on Wed Mar 10th at 11:03am 2004


The first pic is a bit boxy and could use some wall supports and maybe a pipe spewing out green ooze. I'm not sure if it's the angle but the crates don't quite look submerged if that's what you were going for. And that blue alien thing on top is wierd although that might have something to do with tfc, I dunno. The second pic is very nice and looks like cyber-cathedral meets sewer which is just plain cool. Only thing I would do is smash one of those lights and make it spark maybe.





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Re: multiskillz2
Posted by Vash on Tue Mar 9th at 4:08am 2004


Cannot play it, therfore I will judge on screenshots. <br> <br>Sure, it looks like the texturing isnt very..Good, but the map looks fun. Increase the texturing and brushwork, and this map would look awsome, and probally play even awsome(r)! *Note, awsomer is not a word, do not use it in your daily life, people will find you 'retarded' smiley* <br> <br>Awsomer!!! smiley




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