[map] Kevlar (Op4RA)
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Re: [map] Kevlar (Op4RA)
Posted by Degenatron on Sun Apr 10th at 3:16am 2011


This is a a discussion topic for the map "Kevlar (Op4CTF)" by Degenatron which can be found here

Map description:

This map is roughly based off of my favorite map of all time: Op4_Yard. I have attempted to keep the basic layout the same and yet make something very different. It is the first Op4 Rune Arena map I have made, and as far as I can tell, the first one ever created. The ability to add Runes into Deathmatch was added shortly before Op4CTF was broken by Steam. The map contains six Runes, Four Armor Runes, an Ammo Rune, and a Damage Rune. Kevlar is designed to run with MP_Multipower set to either on or off, but it should be noted that with multipower on, a single player could load up with armor, damage, and ammo runes which could be very un-fun for the rest of the players.

Map screenshots:

Screenshots for: Kevlar (Op4RA)




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Re: [map] Kevlar (Op4RA)
Posted by Degenatron on Sun Apr 10th at 3:19am 2011


I'm in the process of getting all of my old works up and availible for DL before starting new projects.

D-Gen




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Re: [map] Kevlar (Op4RA)
Posted by Orpheus on Sun Apr 10th at 12:00pm 2011


I like that tower in the 1st screen.



The best things in life, aren't things.



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Re: [map] Kevlar (Op4RA)
Posted by [RDC]Twitch on Wed Apr 13th at 3:44pm 2011


Very cool map. I loved op4 yard. Love what you have done here


web
Half-Life, Half-Life 2, and Q3 engine mapping



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Re: [map] Kevlar (Op4RA)
Posted by Degenatron on Mon Apr 18th at 12:44pm 2011


Fixed bad mirror link.

D-Gen





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