[map] Ground Zero (MOD)
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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Thu Sep 15th at 7:15am 2011


This is a a discussion topic for the map "Ground Zero (MOD)" by Necromancer which can be found here Map description: You start with you just simply doing your job at the launch site, but today you have a special shuttle launch and things start to fall apart. Are you fearless enough and brave enough to conquer the terrors and enemy forces that face you? This is a mod for Opposing Force. This is my first modding project so I hope it turns out well. This mod will consist of an entire series of maps in a campaign. Map screenshots: Screenshots for: Ground Zero (MOD)




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Thu Sep 15th at 7:27am 2011


Not sure when it will be released but progress has been going rather quickly though. I currently have about 7 maps (2 of which are continuations of the prior map). I'm not sure how many maps there will be, but the more the better though.
The first 5 map names are:
1) Ground Zero
2) Containment Protocol
3) It Got Worse (as seen in one of the screenshots, please note that some screenshots may be a little different in the final version gameplay)
4) Ground Zero East
5) The Lurking Things [my personal favorite map name]

You will have to wait for the others. I hope you will like it!
Please let me know what you think about this and the screenshots. Any feedback would be great.
Just letting you know that the textures have changed a little in the first screenshot.




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Fri Sep 16th at 8:30pm 2011


Update:
I have a demo ready but I am having difficulty posting it. I go to the edit screen for my map and I put the zip file in the map slot and click submit. But for some reason the file does not actually submit. I'll try again later.
Does anhone have any idea why it won't submit?




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Sat Sep 17th at 5:47am 2011


UPDATE:
The demo has been successfully uploaded. The demo contains one level from the Ground Zero Campaign. The level is: It Got Worse (The third level in the campaign). I hope you enjoy the demo and are looking forward to the final product. The demo is relatively short, but that is the point. Enjoy.

I'll try to keep everyone posted about future details and progress. I'm expecting that it will probably be a while for the final version, only because I want to have a quality product. Enjoy!




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Tue Oct 11th at 7:56am 2011


UPDATE:
Progress is coming along well. It is probably going to be a while until the final version will be released though. After play testing through finish to end so far I would estimate that it may take first time players of the mod about an hour to finish. Depending on skill. I made all of the levels and playtested each one numerous times and it has been taking me about 45 minutes to complete right now. (Which is SIGNIFICANTLY longer than my single map levels.

If you have downloaded and played the demo please let me know what you think so far. I would like to have some feedback to know how I'm doing, and to give myself some idea of how I am progressing from the mapping community. Thanks.




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Sat Dec 24th at 8:56pm 2011


Progress is currently on hold a little now because I am in the process of transferring to a different computer and I am having problems getting it operational. If you would like to be of assistance than visit the editing forum. Here is the link:

http://www.snarkpit.net/index.php?s=forums&f=3&t=12273&tp=0




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Thu Dec 29th at 8:24pm 2011


The issue about my mod not working has been resolved and progress has resumed.



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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Fri Jan 6th at 8:48am 2012


Progress is coming along excellently! I am currently working on the ninth different level. (One of those is the new hazard course) If you count every single level (counting multiple parts of some of the larger levels) then there are 13 maps in total. And there are going to be more before it is finished. Progress will probably slow down some since my classes start again on Monday.



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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Fri Feb 3rd at 11:18pm 2012


Porgress is nearing completion. Should be done relatively soon!



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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Wed Feb 22nd at 5:19am 2012


The actual campaign is complete now. I just have a few alterations and fixes to do to it and I need to finish the new hazard course level.



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Re: [map] Ground Zero (MOD)
Posted by Riven on Fri Feb 24th at 5:07pm 2012


I'm actually looking forward to playing this. Seems extensive.





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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Sat Feb 25th at 7:29am 2012


I will try to finish the mod completely and post it for everyone, hopefully by the end of the weekend, at very most by the end of the next week. I only need to add some minor things, such as more health, to the campaign and complete the new hazard course level, which I will try to wrap up soon. I will also need to include a walkthrough for a couple parts, just in case anyone gets stuck. Nothing too difficult but may be things that can be overlooked, as I discovered during a playtest by someone other than me. Unfortunately playtesting has been low, so expect some potential issues. I only had one other person playtest it (my brother) this is because no one else in my family plays videogames. I can create improved versions of it in the future if I get enough feedback about potential things to change.

I think you will all enjoy it. But it is relatively difficult, but I will compensate by adding more ammo and health before the release. Thanks for watching and I hope you will all enjoy it! Let me know what you think!




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Re: [map] Ground Zero (MOD)
Posted by Wild Card on Sat Feb 25th at 2:08pm 2012


You could use us as a playtest smiley



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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Sat Feb 25th at 9:12pm 2012


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You could use us as a playtest


That would be great. I am working on it especially hard right now and is almost finished. After I post it here I would love to have your feedback about it, and I may release an improved version if I hear enough additional things that I could change/improve.




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Mon Feb 27th at 5:32am 2012


It will be a little bit longer yet but I will try hard to get it posted by the end of the new weekend. I'm even closer now. Just need to write a tutorial for the last 3 levels, just in case anyone would want it. smiley

Final to do list:
finish tutorial
finish new hazard course
gather all game files

Thanks for staying interested!




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Re: [map] Ground Zero (MOD)
Posted by Necromancer on Fri Mar 2nd at 7:06am 2012


Thank you all for waiting patiently. I am proud to announce that Ground Zero is now complete. I hope you enjoy it as much as I enjoyed making it.

Please let me know what you think!





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