[map] cs_nightly
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Re: [map] cs_nightly
Posted by Ringel on Mon Dec 2nd at 3:47pm 2013


This is a a discussion topic for the map "cs_nightly" by Ringel which can be found here

Map description:

The terrorists went into a modern company at midnight and took some hostages. The CT's spawning in front of the building.

T's and CT's encounter each other fast. This map needs fast decisions and teamplay.

Game Types: Classic, Deathmatch


Time invested to create the map (165 hours) and work on updates (100 hours): 265 hours

03.02.12013 Update to 1.1: Competitive Ready

- added lights (to the outside, entrance hall and one room)
- new mini-map and spectator map
- changed doors at entrance (bots can use them better now)

Map screenshots:

Screenshots for: cs_nightly




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Re: [map] cs_nightly
Posted by No.2 on Thu Dec 5th at 1:39pm 2013


Look sweet enought Ringel
detailed, precise and overall functionality covered

How is playable? What is your response from the players?

zatím



Let's Rock'n'Roll



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Re: [map] cs_nightly
Posted by Ringel on Tue Dec 10th at 7:06pm 2013


Thank you Zatim.


How playable? The only response I got is "it's too dark".




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Re: [map] cs_nightly
Posted by No.2 on Fri Dec 13th at 5:07pm 2013


fine
I dig darker places in the map in contrast with strong light bulb like light which effect small areas.


Quoting Ringel
Thank you Zatim.

I am sorry for using that Czech word because i did not know what word or sentence to use in English. Im not Zatím smiley
It mean......something like....for the time being. You know, somethig that you would say at the end of conversation. (by till next time)




Let's Rock'n'Roll




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