This was released last year as a beta and has since been tweaked and is as finished as its going to be. Theres a couple of versions, 4.5mb download -
HL deathmatch version
ActionHL/The Specialists version
HLDM version has HL weapons, health kits and fewer breakables. The ActionHL version should work ok in The Specialists, unzip into the TS folder.
Ummm, thats all.
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Re: Beemer
Posted by beer hunter on Sun Mar 21st at 5:02pm 2004

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Posted by beer hunter on Sun Mar 21st at 5:02pm 2004
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Re: Beemer
Posted by Orpheus on Sun Mar 21st at 5:08pm 2004

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Posted by Orpheus on Sun Mar 21st at 5:08pm 2004
hmmm i just love those r's, and the image sizes are perfect..
me likes on those points alone ![]()
*thwacks*
nah, i like the theme period, tis some fine shots.. nice texture choices.
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Re: Beemer
Posted by Crono on Sun Mar 21st at 8:11pm 2004
Posted by Crono on Sun Mar 21st at 8:11pm 2004
Like I said before, this was really fun to play in (as a beta, haven't downloaded the 'new and improved' version).
I made some of my friends play it at a LAN party ... we started around 7 pm and then suddenly it was midnight lol.
It's a great map with not much that could have been done differently. It encorperated some open areas as well as vertical play and close combat.
Its great for about 4 people
Good Job .... again lol. [addsig]
I made some of my friends play it at a LAN party ... we started around 7 pm and then suddenly it was midnight lol.
It's a great map with not much that could have been done differently. It encorperated some open areas as well as vertical play and close combat.
Its great for about 4 people
Good Job .... again lol. [addsig]
Re: Beemer
Posted by beer hunter on Sun Mar 21st at 11:29pm 2004

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Posted by beer hunter on Sun Mar 21st at 11:29pm 2004
Thx for the kind words Orph and Crono
Yeah, it seems to play
ok but i've got the peeps who playtested it to thank for that. Don't think i would've finished it without that feedback.
ok but i've got the peeps who playtested it to thank for that. Don't think i would've finished it without that feedback.
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Re: Beemer
Posted by Jinx on Mon Mar 22nd at 5:48am 2004
Posted by Jinx on Mon Mar 22nd at 5:48am 2004
yeah we would have kicked his ass if he hadn't finished it ![]()
I did a review of Beemer at the AHL Map Depot, too. Best ratings I have given a map I think.
Re: Beemer
Posted by 7dk2h4md720ih on Mon Mar 22nd at 11:33am 2004
Posted by 7dk2h4md720ih on Mon Mar 22nd at 11:33am 2004
I like the texturing and construction. The lighting is a little dull and takes from the map though. Probably looks better in game though.
[addsig]
Re: Beemer
Posted by beer hunter on Mon Mar 22nd at 10:44pm 2004

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Posted by beer hunter on Mon Mar 22nd at 10:44pm 2004
Yup, the lighting is pretty drab, a couple of peeps have mentioned that that so i prolly made it too grim. Pity you can't hear music in the screenies /goes off to listen to the hi-fi 
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Re: Beemer
Posted by Tracer Bullet on Mon Mar 22nd at 11:02pm 2004

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Posted by Tracer Bullet on Mon Mar 22nd at 11:02pm 2004
*makes mental note to DL and comment*
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Re: Beemer
Posted by Edge Damodred on Sun Mar 28th at 11:49am 2004

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Posted by Edge Damodred on Sun Mar 28th at 11:49am 2004
I think the lighting fits the scene, it reminds me of when I lived in Germany, it always looked like that
. I love the map, especially the fountain, and I can do some cool rolls off the car itself that are really fun.
Anyways, the map's running the AHL GHG server, if you want to play it, stop by and ask for it from one of the admins(just look for the [GHG] people...).
[addsig]
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Re: Beemer
Posted by Kampy on Sun May 30th at 9:05am 2004

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Posted by Kampy on Sun May 30th at 9:05am 2004
looks great - cant wait to play it
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Re: Beemer
Posted by Kampy on Sat Jan 3rd at 9:38pm 2004

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Posted by Kampy on Sat Jan 3rd at 9:38pm 2004
looks great - cant wait to play it
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Re: Beemer
Posted by Sphynex on Sun Mar 7th at 12:12pm 2004
Posted by Sphynex on Sun Mar 7th at 12:12pm 2004
I Still waiting for the update...
<br>the final AHL version rocks i want something lke that!!!
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Re: Beemer
Posted by JFry on Tue Jul 13th at 4:59am 2004
Posted by JFry on Tue Jul 13th at 4:59am 2004
Played this map for a while one night and its one of the best dm maps I've played for hl. The connectivity is really what impressed me most. That and the very low r_speeds made this map alot of fun. Not only that but it just had that 'feel' to it that the all the classic valve maps seem to have. Very immersive, good job!
Re: Beemer
Posted by beer hunter on Tue Aug 24th at 8:31pm 2004

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Posted by beer hunter on Tue Aug 24th at 8:31pm 2004
Cheers ! its average looking but seems to play ok - went thru' a lot of playtesting which prolly helped.
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Re: Beemer
Posted by Ferret on Tue Aug 3rd at 3:59am 2004
Posted by Ferret on Tue Aug 3rd at 3:59am 2004
Woah man, make more color in your map. That is way to bright and white!!!! Color isn't white, its at least tinted yellow/tan. You have nice architecture but it fails when not complimented with good lighting!!!
Re: Beemer
Posted by beer hunter on Thu Aug 5th at 7:35pm 2004

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Posted by beer hunter on Thu Aug 5th at 7:35pm 2004
I'll bear that in mind for my next map 
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