Looks good so far. How much more do you have to do? Im assuming alot.. but this start is fantastic!
Some advice:
Make the light in the middle area double sided, so it tosses light on both sides of the walk way, would lend balance to the map that way too.
Lites in the steps would be another choice..
I like the tower in Compile 1 better, how the rock was cut into and the tower was built in the protective area. I could see steps or a ladder attached to the hill side for you to walk/climb up there, so the maintance guys could get to if they needed. ( Just for FX )
If you dont have one in place, a nice zip,zap sound triggerd as you walk down to make the fence seems electrified would be cool. As would a spark out of the corner of your eye as you walk down and the zap takes place... all triggerd.
One more thing I would do, is on the side that is lower, I would add the rock face a tad higher, or roll it over and down, so when your on the upper walkway looking down you dont see the finished edge, this would help make it more believable and refined.
Please dont take any thing said here as an insult.. your a fine mapper and its coming along nicely.. keep up the great work. I just wanted to give you some impressions and ideas I had while looking at the map.
($)
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