Good idea ... but when players join the game later on ... all the area's are already open ... ?
Re: Omni-Arena
Posted by Forceflow on Fri May 7th at 4:56pm 2004

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Posted by Forceflow on Fri May 7th at 4:56pm 2004
Forceflow
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Re: Omni-Arena
Posted by ReNo on Fri May 7th at 9:31pm 2004

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Posted by ReNo on Fri May 7th at 9:31pm 2004
Well, how would you rather it worked?
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Re: Omni-Arena
Posted by G.Ballblue on Wed Jun 16th at 3:55am 2004

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Posted by G.Ballblue on Wed Jun 16th at 3:55am 2004
Screen 3 looks interesting --- are you moving up and down (no gravity), or are you moving horizontaly? ( on the floor).
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Re: Omni-Arena
Posted by Biological Component on Wed Jun 16th at 4:03am 2004
Posted by Biological Component on Wed Jun 16th at 4:03am 2004
That's a vertical anti-grav tube.
Re: Omni-Arena
Posted by Knare on Tue Aug 24th at 7:15pm 2004
Posted by Knare on Tue Aug 24th at 7:15pm 2004
Interesting idea and i liked it
<br>the only bothersome thing was the humming sound in the spawn and 1st battle area
Re: Omni-Arena
Posted by Dark Tree on Wed Nov 3rd at 10:30pm 2004

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Posted by Dark Tree on Wed Nov 3rd at 10:30pm 2004
Wicked. Never seen this idea in a map before. The detail in the spawn area is very nice and the force fields are a plus in the arena. Supplemental weapons every few mintes is great, too.
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Re: Omni-Arena
Posted by (-[PREDATOR]-) on Tue Dec 21st at 10:44am 2004

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Posted by (-[PREDATOR]-) on Tue Dec 21st at 10:44am 2004
I didn't try to download yet, but screenshots're look nice. It's like base complex on the Mars. It's remind me some games which have got Mars sceneery. Becouse I didn't download this map yet I won't rate it.
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Re: Omni-Arena
Posted by Shooter on Mon Jan 2nd at 2:50pm 2006
Posted by Shooter on Mon Jan 2nd at 2:50pm 2006
Well... its look's nice! i'm gonna download it.
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