Alright guys, after a long break for school, Im back and i think i have brought some new tricks with me (nothing you guys haven't seen before, but new to me
) Here are the beta pics for my new map op4_forestv2.



Alright guys, after a long break for school, Im back and i think i have brought some new tricks with me (nothing you guys haven't seen before, but new to me
) Here are the beta pics for my new map op4_forestv2.



Yep ... almost Fullbright ... and if that are supposed to be pipelines, get a darker texture for them.
The Waterfall is a nice idea, but maybe the water should look a little more ... like water.
Needs some work; I looked at their previous maps, and they have better lighting ... use the force, Luke ![]()

cass.... I sense that you have some problems, get some professional help ![]()
pic 1.
The trees well, do't look like trees, get some other textures or maybe use one of the {tree textures.
The rock on the left has a bit of bad texturing, mainly that it is strectched.
pic 2.
get some borders in them windows, and have some stairs or a ramp going onto the platform with the barrels n crates, split it up a bit with some different textures
pic 3.
The water in the water fall seems to me that it is a little too see through,darken it up, as with the lighting in the map [do you have a light eviroment in there?] Lighting can work wonders in some of the most hideous maps
/me thinks of fy_iceworld ![]()
best of luck ![]()


Try and get some tree prefabs or construct some similar ones to other maps... I would usually advise against making forest maps when your still reasonably new to HL editing- creating realistic natural terrain with HL is hard work.
Also try and spink up that waterfall area, could become really good.
[addsig]
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| AAAAAAAAHHHHHHHHH!!!!!!!!!11111oneoeneoeneon2!@jrhbgdfg |

If you are planning to use/include crates in your map as cover, or detail - make sure you change them to world brushes, and don't be afraid of rotating them
When everything is straight and square, it becomes a little boring.
Also, curvature and winding paths make for better gameplay
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| ? posted by $loth |
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cass.... I sense that you have some problems, get some professional help
best of luck |
when it reaches the point to where our new arrivals notice, its time to back up and reassess..
Cass, PM me if you wanna talk.. lord knows i have bothered you often enuff when i needed you..
holler at me.
[addsig]
Once again guys thanks for all your input. As for the whole forest theme, its kinda a pet project of mine, expect another update in the near future. I really like this map and im sure a lot of other people do to. I know its not the best map and yes its still in a box, but im getting there. My next step is custom textures and better forest textures along with a winding river (instead of straight) and a more realistic waterfall.
