Re: op4_forestv2
Posted by The_6th_monkey on Thu May 27th at 11:48am 2004
Posted by The_6th_monkey on Thu May 27th at 11:48am 2004
Try using vis lol 
Re: op4_forestv2
Posted by parakeet on Fri May 28th at 2:52am 2004

parakeet
member
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Registered: Apr 30th 2004
Location: Eastern US
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Posted by parakeet on Fri May 28th at 2:52am 2004
Its great but with HLCC you can compile new wad files other than Halflife.wad that more fit the forest environment
parakeet
member
544 posts
64 snarkmarks
Registered: Apr 30th 2004
Location: Eastern US

Occupation: n/a
Re: op4_forestv2
Posted by Dred_furst on Fri Jun 4th at 4:59pm 2004
Posted by Dred_furst on Fri Jun 4th at 4:59pm 2004
I think he has, its just bright.
Re: op4_forestv2
Posted by Ronin on Thu Jun 10th at 4:15am 2004
Posted by Ronin on Thu Jun 10th at 4:15am 2004
After I got RAD to work the lighting has been fixed and i have to say it looks quite nice. Including the shadows that the trees cast 
Re: op4_forestv2
Posted by 7dk2h4md720ih on Sat Jun 12th at 4:03pm 2004
Posted by 7dk2h4md720ih on Sat Jun 12th at 4:03pm 2004
Big improvement bud, nice one.
You still have the creepy walls of grass though!
Re: op4_forestv2
Posted by Ronin on Mon Jun 14th at 7:02pm 2004
Posted by Ronin on Mon Jun 14th at 7:02pm 2004
Haha, thanks A_S, but how about some ratings huh? I mean, my adoring fans want some feed back 
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