Thanto
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Re: Thanto
Posted by Myrk- on Mon May 31st at 12:34pm 2004


So your theme is mapper and texturer or tag team or something



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Re: Thanto
Posted by Orpheus on Mon May 31st at 12:39pm 2004


team mapping is not easy to pull off, i think it a distinction worthy of the competition.. being that there are so few multi-member maps.
course, its all semantics.. if the ruling body thinks it not within the parameters, he can always release it normally.




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Re: Thanto
Posted by 7dk2h4md720ih on Mon May 31st at 1:44pm 2004


? quote:
The only limitation is it should be a playable Half-Life Deathmatch map (i.e. have weapons and player starts, and not have stupidly high r_speeds)


Doesn't seem like there'll be a problem.




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Re: Thanto
Posted by Myrk- on Mon May 31st at 1:44pm 2004


/me wiggles his way onto the marking/judging commitee...



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Re: Thanto
Posted by Cassius on Mon May 31st at 1:48pm 2004


Mapping/texturing tag team? Not exactly... we kind of lend into eachother's fields in that respect.

Since we're working with an idea and layout that is already solid, there's no reason that this should exhibit the usual team map flaws.




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Re: Thanto
Posted by Orpheus on Mon May 31st at 1:56pm 2004


? posted by Myrk-
/me wiggles his way onto the marking/judging commitee...

that, might be a problem.. since your brother is holding the comp.

i am not accusing, you know that, but you did cross the admin line once and some may still view that infringement as beyond your being allowed on the judging commity.

give it some thought myrk.

/ 2 cents





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Re: Thanto
Posted by Myrk- on Mon May 31st at 1:57pm 2004


Ok then your theme is complementing talents. The texturing before was crappy, but now its good. And for Cassius the architecture was non existant, but then he joined and it formed

Orph that was one crappy situation which many people blew way out of proportion My actions do not change my abilities to view and rate maps...

[addsig]



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Re: Thanto
Posted by 7dk2h4md720ih on Mon May 31st at 2:09pm 2004


I don't think the contest is serious enough for people to start contesting who has the right to judge, at the end of the day it's just a bit of fun and site pimpage.



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Re: Thanto
Posted by Orpheus on Mon May 31st at 2:10pm 2004


? posted by Myrk-

Orph that was one crappy situation which many people blew way out of proportion My actions do not change my abilities to view and rate maps...

one situation, true, but not as simple as you are making it out to be..

you are on probation as i see it, you have a bit yet to condone the action.. till you realize the magnitude of what you did, you won't be forgiven i feel.

the quote above, belies your claim to be unbiased.. again i am not accusing, just pointing out your position.. admin must walk a thin line, brothers of the owner, must float above the line in saintly fashion.. that one event, cropped your wings so to speak..

i hope that made sense..

[addsig]




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Re: Thanto
Posted by Myrk- on Mon May 31st at 3:05pm 2004


Jeeze, sorry I ever said anything! I'll just die back down into my hole and not say anything, cus I obviously seem to cause these huge upsturs whenever I say antyhing!

I can see you as the type of person who takes petty things to the grave, like accidently leaving the fridge open whilst pouring a glass of OJ...

[addsig]




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Re: Thanto
Posted by Leperous on Mon May 31st at 3:09pm 2004


Orph, it is up to me and me alone to decide who judges it really, isn't it. And to be honest, I haven't even thought about it yet, so there's no point in s**tstirring just yet! Back on topic please or I'll just delete replies.



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Re: Thanto
Posted by 7dk2h4md720ih on Mon May 31st at 3:10pm 2004


All the food was ruined ffs Myrk... jesus, be a little more responsible!



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Re: Thanto
Posted by Kain on Mon May 31st at 4:34pm 2004


? posted by Leperous
Orph, it is up to me and me alone to decide who judges it really, isn't it. And to be honest, I haven't even thought about it yet, so there's no point in s**tstirring just yet! Back on topic please or I'll just delete replies.

mmm i see why it's a democracy ruled by a dictator





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Re: Thanto
Posted by Orpheus on Mon May 31st at 6:48pm 2004


if both of you would step aside for a minute, you will recall i had no part of that scene, i am an unbiased viewer, who has every freaking right to say any damned thing i want, as long as its inoffensive in nature.

do you both realize, you both just threatened me?

i think, neither one of you should be judge, you as owner may assign them, but have no input, considering the prize is only recognition.

my advice, think next time before you post... poor advice from me, the forums least likely to think, but in this one case.. you are both wrong.

gwil counseled me when i was mod, that the forum came first.. tis the reason i would never remain mod.. maybe you should both consider strongly.. how badly you just put your foot in it.

[addsig]




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Re: Thanto
Posted by 7dk2h4md720ih on Mon May 31st at 6:55pm 2004




Back to the map!




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Re: Thanto
Posted by Orpheus on Mon May 31st at 6:57pm 2004


keep that pic dave, i wanna use it each time an admin screws the dog [addsig]



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Re: Thanto
Posted by 7dk2h4md720ih on Mon May 31st at 7:00pm 2004


It's in my pit, won't be going anywhere soon seeing as there're plenty of opportunities to post it.



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Re: Thanto
Posted by Yak_Fighter on Mon May 31st at 8:14pm 2004


? posted by Myrk-

I can see you as the type of person who takes petty things to the grave, like accidently leaving the fridge open whilst pouring a glass of OJ...

What the hell? You're supposed to say that to me when I bring it up.

Back to the map, those textures look sweet and really compliment the arcitecture. How much did it cost to get Cass on board?





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Re: Thanto
Posted by Myrk- on Mon May 31st at 8:34pm 2004


Vash had to eat his legs and regurgitate them [addsig]



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Re: Thanto
Posted by ReNo on Mon May 31st at 9:47pm 2004


Really nice work, I like the modifications and Cassius's textures compliment everything perfectly. I'm sure most of these comments are just going to be pointing out things you are already planning to change / work on, but I'll post them anyway...



Your getting this in quite a few places - lots of face splitting due to your stairs. I suggest you run a diagonal world brush ramp up underneath the stairs that the side walls meet, and make the stairs func_walls.



Your missing the little lights in this one.



CJ suggested you put a trim around the top of this brick wall, and I agree. When you can see the top texture it looks ok, but when your below the top line it just ends and looks awkward. You may want to just put a thing concrete "cap" along it.



I think this looked better without the navigation bar.



Because of all the spinkification that Cassius's textures exude, these step textures now look absolutely bollocks. I suggest these are a priority for replacement



You have a trim on the other side of this wall, but not this one - I think you should have it on both sides.



This is just screaming out for lights of some sort, but then I'm sure thats on your to do list.



Maybe lights on all 4 sides would be better? If you want to keep 2, I think they should be in the corners to keep the room symmetrical.



Nice effort on breaking up the flat topped upper area, looks good. I still think it needs more though, just something unreachable above the top line.

rocks rocks rocks [/subliminal]



I think this room could use a hanging platform or something. I think Myrk suggested something like this earlier, and I think with the new access to above the skylight its quite important you put something to drop onto. Something like in the UT2003 map "dm-compressed" could be cool, here is a screenshot of the platform hanging from the ceiling...

http://www.ngi.it/images/upload/compressed.jpg

Also in this room, the ceiling structure is texture very "techy", while the rest of the map is now extremely industrial and dirty. The two clash quite badly, but I'm sure cass is on the case for replacements already! [addsig]





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