reclamation
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Re: reclamation
Posted by Yak_Fighter on Tue Jul 13th at 10:04pm 2004


I had to go to the library to upload other stuff, so I decided to upload this as well.

http://yak_fighter.tripod.com/reclamation_beta7.zip

Any comments are appreciated, especially about the lighting (is it too dark?) and the connectivity (is there too much?)





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Re: reclamation
Posted by 7dk2h4md720ih on Tue Jul 13th at 10:13pm 2004


Upload the .wad too, Jerk.




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Re: reclamation
Posted by Yak_Fighter on Tue Jul 13th at 10:14pm 2004


s**t! I can't upload a file that size from home... don't bother downloading the map.



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Re: reclamation
Posted by JFry on Tue Jul 13th at 11:21pm 2004


If you send it to me I'll host it for you.





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Re: reclamation
Posted by G.Ballblue on Wed Jul 14th at 12:19am 2004


? posted by Yak_Fighter
s**t! I can't upload a file that size from home... don't bother downloading the map.

You could do a wad include

[addsig]




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Re: reclamation
Posted by Yak_Fighter on Wed Jul 14th at 12:25am 2004


I could do a wadinclude, but I'd still have to upload the map again, which is too big for my connection. I would love to send it to someone, but my connection isn't stable or fast enough for it to work. I'll just have to go to the library again tomorrow and do it



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Re: reclamation
Posted by JFry on Wed Jul 14th at 12:26am 2004


but if he does that there is a good chance the .bsp will be too big to upload, unless he used few textures out of a large .wad



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Re: reclamation
Posted by Orpheus on Wed Jul 14th at 12:49am 2004


question:

surely this map is smaller than the pitcrew map, how did you upload it?

[addsig]




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Re: reclamation
Posted by 7dk2h4md720ih on Wed Jul 14th at 1:08am 2004


The library too...




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Re: reclamation
Posted by Orpheus on Wed Jul 14th at 1:35am 2004


? posted by Alien_Sniper
The library too...

ahh *nods knowingly* .. then i am to confer that the textures are missing after the library uploading, so whats with the not at home thing?

[addsig]




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Re: reclamation
Posted by Yak_Fighter on Wed Jul 14th at 2:25am 2004


I am at home, its just that the home internet connection is a 24kbs max AOL connection that drops around every 15 minutes. The map will be uploaded tomorrow, and this'll give me more time to add to it.



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Re: reclamation
Posted by Orpheus on Wed Jul 14th at 3:01am 2004


? posted by Yak_Fighter
I am at home, its just that the home internet connection is a 24kbs max AOL connection that drops around every 15 minutes. The map will be uploaded tomorrow, and this'll give me more time to add to it.

that explains alot..

still, if you need space, you can have all you need in my briefcase.. lemme know and i will send you password.

[addsig]




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Re: reclamation
Posted by Hugh on Wed Jul 14th at 5:14am 2004


That's cool, having a server in your briefcase... I want one.

Nice lookin' map, too. Going by the main 3 screenshots, 1st screenshot looks good, 2nd screenshot needs something sexier in that red ceiling crevasse, and the 3rd one looks good.





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Re: reclamation
Posted by Tracer Bullet on Wed Jul 14th at 6:01pm 2004


Those screens are looking damn cool Yak. I want a beta [addsig]



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Re: reclamation
Posted by Yak_Fighter on Wed Jul 14th at 9:05pm 2004


Ok, this better work:

http://yak_fighter.tripod.com/reclamation_beta7.zip

(copy and paste it in a new window)

You'll also need to have the tfc.wad in the /valve folder in steam. Sorry bout that.





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Re: reclamation
Posted by Tracer Bullet on Wed Jul 14th at 10:09pm 2004


So?


? I suppose this is something that is unfinished?


Very nice corridors. I would suggest here that you not recess the lights at the top of the arches. That way you could have a nice blue glow along with the spot light. as it is I feel that you need something to draw attention upward.


The red lights behind those fans are a perfect touch. It subtly emphasizes the detail of the area. I also like the light emanating form the cracked open door.


Do you use this texture as a blocker to imply that something will be there in the future? it is everywhere and in odd places at that.


Umm? yes darkness is a problem.


This area is great form a game play perspective, and reminds me forcibly of AVP esthetically. In general I like it allot, but I think you should decrease the environment light, and increase the artificial light intensity.

Overall it seems kind of aimless, like the corridors are winding through space for no reason. I don?t know what plans you have for it, but my suggestion at this point would be to make it into an arena featuring that biggest area (screen 6), maybe with smaller rooms as intermediates to connect the different levels.

There is also something I dislike about the lighting. I thin it may be the complete lack of regular white light, but I?m not sure. it all looks technically right though so I don?t know what to tell you.

edit/ looking back I see that you used to have a blue environmet light. I like that allot better than what you have now.





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Re: reclamation
Posted by Yak_Fighter on Thu Jul 15th at 12:50am 2004


Thanks for the comments!

1. That texture is part of the tfc2.wad, and merging wads is the last step I'm going to do. Besides, that checkerboard is sharp!

2. Sounds like a plan. It would also reduce facecounts a noticeable amount.

3. Well thanks!

4. All the glass walls fill holes where there will be later construction. That way I can compile it without worrying about leaks and won't forget about connecting areas.

5. I built that around 5am this morning, and lighting is the last step.

6. I've never played AVP, so I don't know how I get these comparisons . The environment lighting is rather dark on my computer, and the earlier blue lighting was too bright. I'll look at it.

Misc: Well, great minds think alike! That was the plan from the start. It'll come together in a bit once I finish the second corner (at least I hope). I still might have to knock out some more walls in the outdoors area, but I'm thinking the connectivity is getting out of hand as it is. As for the lighting, I may throw in some more white lights, but I sorta like the blue/yellow combo. Thanks again!





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Re: reclamation
Posted by JFry on Fri Jul 16th at 6:21am 2004


drat where'd the dl go?



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Re: reclamation
Posted by Yak_Fighter on Fri Jul 16th at 7:49am 2004


It's three posts above you



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Re: reclamation
Posted by JFry on Fri Jul 16th at 8:31am 2004


doh!

ok so where can I find the tfc wad?






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