dm_Quicksand
Post Reply
Quote
Re: dm_Quicksand
Posted by KIIIA on Sat Jul 3rd at 9:32pm 2004


I somehow don`t like to work on my map de_Zeus at the moment , so i started "speedmapping" some funny HLDM maps! And i enjoy it! So much that now , only a few days after releasing the dm_Osiris , i want to show new WIP pics from my new project dm_Quicksand! The map is finally to be released tomorrow!

Buildtime: ca. 4~5 h.

The pics don`t show a final compile, quality settings have been very low (but fast!) ,but i just wanna give you first impressions:

C&C!














Quote
Re: dm_Quicksand
Posted by Kage_Prototype on Sat Jul 3rd at 10:46pm 2004


The textures make it seem very much like a cartoon -- they're too clean. Maybe it's all of those big bold lines. Besides this littler personal niggle, it looks nice. You're a busy little bee. [addsig]



Quote
Re: dm_Quicksand
Posted by 7dk2h4md720ih on Sun Jul 4th at 1:17am 2004


This would look well with some lighting other than a light_env.




Quote
Re: dm_Quicksand
Posted by Jinx on Sun Jul 4th at 4:53am 2004


I like it. As for the textures... I like them as well. So what if they are slightly 'cartoony'. "Realistic" is way overrated, people are too obsessed with such garbage to appreciate beauty, art, and gameplay.

nice stairway, too, btw.





Quote
Re: dm_Quicksand
Posted by ReNo on Sun Jul 4th at 12:19pm 2004


There has been some great work made with this texture set in the past and its good to see you are keeping up the tradition, you really make good use of it.

As a small suggestion, I think it would be cool to add some external brushwork above the roof of the map to give the place more depth. The first screenshot is a good example of where the map needs this - the ceiling seems to be at an overly consistant height, try adding in some towers or something.
[addsig]




Quote
Re: dm_Quicksand
Posted by $loth on Sun Jul 4th at 12:41pm 2004


With the windows try and use the fade texture, it would look gd in your map,

[edit] it will look gd in your map *does little hypnotism thing* you are getting sleepy

[addsig]




Quote
Re: dm_Quicksand
Posted by KIIIA on Sun Jul 4th at 12:46pm 2004


? quote:
As a small suggestion, I think it would be cool to add some external brushwork above the roof of the map to give the place more depth. The first screenshot is a good example of where the map needs this - the ceiling seems to be at an overly consistant height, try adding in some towers or something.

Yes , i thought of that myself too ! I`ll release that map today , so ?`m a little under time pressure,but we`ll see........





Quote
Re: dm_Quicksand
Posted by KIIIA on Mon Jul 5th at 11:58am 2004


Yes , it`s done! Map is ready and can be downloaded !

What can i say? Pure Deathmatch! I spent a lot time in balancing the weapon places and Health items etc. So download it , play it & be satiesfied

Facts:

Players: bis 20
Buildtime: ca 5 h.

Compile: 30 min. , full quality settings!

Download: http://home.arcor.de/cornholio1/Maps/HLDM~Mappack.rar

New Pics from final compile::



C&C!





Quote
Re: dm_Quicksand
Posted by Rumple on Mon Jul 5th at 12:39pm 2004


you need to take out the quotemarks so that download link will work...
[addsig]




Quote
Re: dm_Quicksand
Posted by Cassius on Mon Jul 5th at 5:13pm 2004


This man is a mapping beast machine. [addsig]



Quote
Re: dm_Quicksand
Posted by Orpheus on Mon Jul 5th at 7:08pm 2004


i like the map, the textures are great.. but the image size almost makes me look elsewhere each time i look at this authors post.


now, i dare someone to tell me there is an appreciable difference between these two screen shots *stands tapping foot*

we still have to many 56k users to have pages of the 1-2 megs size on just everyday map subjects.. a critique is one thing, but profiles are for this stuff when the author posts screens of his pride and joy.

the screens are much to large.. the site they are uploaded to may be partially at fault, but my page loaded slow as hell and me on DSL..

Xat JPG Optimizer is calling to you.. USE IT!

to many people have already complained about this subject, soon it will go past complaining into arguing.. heed my advice.. use the program.

/ rant

[addsig]





Post Reply