Re: dm_dust
Posted by $loth on Tue Aug 17th at 5:47pm 2004
And dust2 don't forget dust2!
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Re: dm_dust
Posted by matt on Fri Aug 20th at 1:14pm 2004
So this is just a blatent rip off... nill pwa

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Re: dm_dust
Posted by Crackerjack on Fri Aug 20th at 1:42pm 2004
Well if I recall correctly, Dust doesnt look like that anymore. Now its got wires and other assortments hanging over head. Ruined cars and such... uh oh... thats not a remake anymore.
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Re: dm_dust
Posted by st3w on Sat Aug 21st at 5:52pm 2004
whats wrong with the weapon placement then matt? because ur the only person to say that
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Re: dm_dust
Posted by ReNo on Sat Aug 21st at 11:31pm 2004
I think you went over the top with mp5 and shotguns to be honest, but really the weapon placement wasn't terrible.
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Re: dm_dust
Posted by ReNo on Mon Aug 23rd at 12:08am 2004
I appreciate why you did it, but I think some variation could have been nice. Perhaps, for instance, you could have put another crossbow in the map, since in a map like this with no LJ module, no gauss jumping space, long views, and a single crossbow, it would be extremely dangerous and easy to camp without enemies armed with a crossbow.
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Re: dm_dust
Posted by ReNo on Tue Aug 24th at 1:23pm 2004
Ah ok then, I musta forgotten about that!
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Re: dm_dust
Posted by fokker on Tue Sep 28th at 5:18am 2004
YES! WOOHOO finally another dust god I've been waiting so long for this. Thank you for filling another very large niche in the HL community. Oh the nights I couldn't sleep, waiting for some brilliant mind to conjure up another more exciting dust. And this one is so original and unique in its own way. I can't wait til someone makes a remake of aztec (hint hint).
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Re: dm_dust
Posted by Atrocity on Tue Aug 17th at 2:07am 2004
Hmmm this map looks....... really........ familiar....

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