I thought those were drawings O_O
Re: dm_pulse
Posted by G.Ballblue on Mon May 17th at 8:19pm 2004

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Posted by G.Ballblue on Mon May 17th at 8:19pm 2004
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Re: dm_pulse
Posted by Campaignjunkie on Fri Dec 12th at 1:06am 2003

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Posted by Campaignjunkie on Fri Dec 12th at 1:06am 2003
Great style and colors. Looking forward to this one.
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Re: dm_pulse
Posted by ReNo on Mon Dec 15th at 11:34pm 2003

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Posted by ReNo on Mon Dec 15th at 11:34pm 2003
Wow, reminds me somewhat of the Tron game, or the upcoming uber cel-shaded game "Killer 7". Can't wait to see this running 
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Re: dm_pulse
Posted by Adam Hawkins on Sun Dec 21st at 10:05pm 2003

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Posted by Adam Hawkins on Sun Dec 21st at 10:05pm 2003
It's not exactly cel-shaded, though it does look it in places. More a use of very few colours (3 to be exact!)
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Re: dm_pulse
Posted by KoRnFlakes on Sun Dec 21st at 10:32am 2003

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Posted by KoRnFlakes on Sun Dec 21st at 10:32am 2003
Freaky, Looks cool m8.
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Re: dm_pulse
Posted by Forceflow on Sun Dec 21st at 1:30pm 2003

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Posted by Forceflow on Sun Dec 21st at 1:30pm 2003
Cel shaded ... nice style.
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Re: dm_pulse
Posted by Nukem on Thu Jan 15th at 1:21am 2004
Posted by Nukem on Thu Jan 15th at 1:21am 2004
Wow, that looks very cool indeed, I cant wait to download it when its done.
Re: dm_pulse
Posted by Kampy on Fri Feb 27th at 1:54pm 2004

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Posted by Kampy on Fri Feb 27th at 1:54pm 2004
this looks extremely cool!! I love it 
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Re: dm_pulse
Posted by 7dk2h4md720ih on Wed Jul 28th at 1:18pm 2004
Posted by 7dk2h4md720ih on Wed Jul 28th at 1:18pm 2004
Loving the cartoonish feel to it. Excellent use of three colours.
Re: dm_pulse
Posted by ReNo on Fri Aug 20th at 1:39pm 2004

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Posted by ReNo on Fri Aug 20th at 1:39pm 2004
Despite using such few colours, the map remains entirely playable and avoids being confusing, which most interior flatshaded maps fail at. I love this level, one of the most unique and awe-inspiring levels I've come across in the engine.
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Re: dm_pulse
Posted by mrnatural on Sun Aug 8th at 2:50pm 2004
Posted by mrnatural on Sun Aug 8th at 2:50pm 2004
Omg..you won.
<br>
<br>haha.
<br>
<br>that is a damn grovey map for origionality.
Re: dm_pulse
Posted by ghost of evilspy on Sun Aug 15th at 4:21pm 2004
Posted by ghost of evilspy on Sun Aug 15th at 4:21pm 2004
Very nice. I would have liked to give 5/5.. but.. there is no longjump unit!
Re: dm_pulse
Posted by fizscy46 on Thu Aug 19th at 7:14am 2004
Posted by fizscy46 on Thu Aug 19th at 7:14am 2004
I like your map names first of all... They continually give me a feeling that you purposefully referenced them to Pink Floyd.
<br>
<br>Also, just getting this map to be visible while using only 3 shades of grey is pretty awesome.
Re: dm_pulse
Posted by Adam Hawkins on Thu Aug 19th at 11:08am 2004

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Posted by Adam Hawkins on Thu Aug 19th at 11:08am 2004
Hate to disappoint you but none of the names reference Pink Floyd (not yet anyway...). Pulse = Mad Capsule Markets, Rampart = John Frusciante, Resonance = Mad At Gravity, Sorrow = Bad Religion, Siberiankiss = Glassjaw, and Heartspark = Everclear 
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Re: dm_pulse
Posted by Junkyard God on Tue Nov 23rd at 11:33am 2004

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Posted by Junkyard God on Tue Nov 23rd at 11:33am 2004
I like the map so much, nice name too,
<br>
<br>/me wubs mad capsule markets 
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