DoD_Dessau_Beta1
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Re: DoD_Dessau_Beta1
Posted by Orpheus on Sun Oct 24th at 2:53am 2004


? quoting Crono
You didn't listen.

I understand what you're saying more then you know. It should just NEVER be implimented with DoD.

were you talking about DoD? i was just wishing, as long as we are wishing, why not wish for a decent game or mod to run it with

[addsig]




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Re: DoD_Dessau_Beta1
Posted by Crono on Sun Oct 24th at 3:53am 2004


I'm working on it ... [addsig]



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Re: DoD_Dessau_Beta1
Posted by Tracer Bullet on Sun Oct 24th at 7:38am 2004


It sounds like a very cool idea to me Orph. That really is the problem with DoD and such. there is just no real penalty associated with dying, so everyone just runs for it. [addsig]



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Re: DoD_Dessau_Beta1
Posted by Crono on Sun Oct 24th at 7:54am 2004


Uh ... what about competition?

There is something satisfying to have a tremendous amount of kills and flags with minimal amount of deaths. Or having more then 12 kills in between deaths. (Being an MG in a good spot does not count). [addsig]




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Re: DoD_Dessau_Beta1
Posted by JFry on Wed Sep 15th at 5:51am 2004


Nice looking brushwork, I like how the buildings are clustered together. The rocks seem a bit too jagged in screen 5 but otherwise pretty nice. Lighting seems appropriate but the sky looks a little dull. I think something with mountains might look nice. The texture overall looks decent but not great. The ground just seems wrong to me and in screen 4 the sidewalk texture looks over-simplified.




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