thwc2_StarlighT
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Re: thwc2_StarlighT
Posted by KIIIA on Sat Sep 18th at 8:25pm 2004


This is the map , i made for the The Wall HLDM Maps Remake Contest.

I picked Lambda_Bunker as the map , i wanted to turn into a real beauty.
The Setting is a lost Spacestation on a far away planet.
The map`s gameplay stayed the same , but i`ve added some innovative stuff. So , i hope i can win the contest

DOWNLOAD:
http://www.planet-pepe.net/stuff/upload/thwc2_StarlighT.zip

Enough said ; Impressions:


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Re: thwc2_StarlighT
Posted by matt on Sun Sep 19th at 10:53am 2004


I see some texture thiefery from poke 646...
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Re: thwc2_StarlighT
Posted by KIIIA on Sun Sep 19th at 1:00pm 2004


Hmm , why thiefery ? I spoke to the Ex Teamleader of Poke and he allowed me to use his great textures !





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Re: thwc2_StarlighT
Posted by ReNo on Sun Sep 19th at 1:10pm 2004


A little bit too much use of the warning stripe textures, but otherwise it looks very nice. I'll try and take a look at this one in game later on today I see its complete though, so I guess there isn't much point in doing a critique?
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Re: thwc2_StarlighT
Posted by Rumple on Sun Sep 19th at 1:34pm 2004


it says in the poke646 documentation that you may use the textures in your maps
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Re: thwc2_StarlighT
Posted by Forceflow on Sun Sep 19th at 3:00pm 2004


Looks great, except for the pink plant-ery thing hanging from the wall in shot 1 ...
[addsig]




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Re: thwc2_StarlighT
Posted by Gorbachev on Sat Sep 18th at 8:47pm 2004


Looks pretty good, the box in the second shot has a reverse alignment, so the words are backwards smiley



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Re: thwc2_StarlighT
Posted by SWATSiLeNt on Sat Sep 18th at 10:03pm 2004


The second pic reminds me of somthing from sven coop but nice textures.



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Re: thwc2_StarlighT
Posted by hydeph on Sat Sep 18th at 11:06pm 2004


This looks cool. <br> <br>I like the cliffy walls at the top of screen one.




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