Guidance is more of an effect showcase than a real playable map. So instead of asking comments on it's gameplay, I'd like to know your opinions on the effects used: fire, volumetric light and chromed glass.
[addsig]Posted by Captain P on Mon Nov 1st at 10:12am 2004
Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands

Occupation: Game-programmer
Posted by MisterBister on Mon Nov 1st at 10:46am 2004
Really good brushwork you have done there!
BUT since the sky is almost pitch black it looks a little odd that the castle is so good lit up.
My suggestion is that you cut down the strength of light_enviroment a bit, possibly changing the colour to a darker grey and then lit the castlewalls upp with torches (if the castle is in medieval time) or powerful spotlights positioned on the ground and pointed up on the walls to make a really cool effect.
Whats the two yellow things to the upper right?
MisterBister
member
277 posts
78 snarkmarks
Registered: Oct 17th 2004
Location: SWEDEN

Occupation: studying
Posted by Spartan on Mon Nov 1st at 10:52am 2004
Posted by BlisTer on Mon Nov 1st at 12:26pm 2004
nice to know that im right even if i havent posted anything yet
( i understand the confusion though )
some nice architecture but idd the wall with the windows and the bit above the entrance look a bit flat. shadowwork could solve that.
Posted by Spartan on Mon Nov 1st at 7:22pm 2004
Posted by Captain P on Mon Nov 1st at 10:02pm 2004
Well, good to hear you like the (in my eyes pretty basic) architecture somewhat. As for the screenshot... it's modified a bit. In-game it's darker, but that shows off so bad on a screenshot...
[addsig]
Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands

Occupation: Game-programmer
Posted by Orpheus on Mon Nov 1st at 10:31pm 2004
not to be a wet blanket, but work in progress maps receive a bit more attention than competed maps..
i am sure that if you bring your next project around before it hits 100% you will have more input than you want..
i can't speak for anyone else, but when i see 100% i also see "i am way to good for your opinion"
/ 2 cents
[addsig]Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Posted by Captain P on Mon Nov 1st at 10:45pm 2004
Besides... a person can have other places to get feedback from, as I do on my own small Dutch forums. Mhh, perhaps it's best to ask on as many places as possible. Guess that's a personal decision to make.
Well, maybe I should put it on a 50% status and leave it there?
[addsig]
Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands

Occupation: Game-programmer
Posted by Gwil on Mon Nov 1st at 10:49pm 2004
[addsig]
Gwil
super admin
2864 posts
293 snarkmarks
Registered: Oct 13th 2001
Location: Derbyshire, UK

Occupation: Student
Posted by Captain P on Mon Nov 1st at 10:53pm 2004
[addsig]
Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands

Occupation: Game-programmer
Posted by half-dude on Tue Jul 19th at 8:32am 2005
Snarkpit v6.1.0 created this page in 0.034 seconds.

