Warehouse
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Re: Warehouse
Posted by Night-Wolf on Fri Jan 7th at 5:19pm 2005


Hi guys, havent posted for a while due to the holidays and ive now also joined a mod team so this map has been put on the back burner for now! Check out our homepage http://www.city13mod.com/ gallery for my latest WIP pics and also here are some of my early stages http://photobucket.com/albums/v608/NightWolf70/. Photobucket locked my account cus it had so many outside viewings and used up too much bandwith! So all my latest pics are on the mod site.

If anyone is SERIOUSLY interested in finishing off the warehouse map then contact me on nightwolf70 at hotmail.com .





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Re: Warehouse
Posted by Biological Component on Thu Aug 19th at 10:32am 2004


Fun like the original, and a swell job this is!



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Re: Warehouse
Posted by Captain P on Thu Nov 25th at 10:00pm 2004


Well, very early stage indeed. There's a lot of things to change, as the rooms look very cubic, the architecture doesn't really resemble a real-life warehouse. It's good to search for some pictures of warehouses and to play trough some HL2 levels again while taking screenshots, it can help you define the architecture and overall feel of this map. <br>Lighting requires a lot of changes too, plus you should add some light fixtures, light doesn't come from nowhere. <br>Those frames inside look really strange. Again, reference pictures can help here. <br> <br>It's obviously just a first try, so I wish you good luck on refining it.



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Re: Warehouse
Posted by Jezpuh on Thu Nov 25th at 10:49pm 2004


Ouch, it seems rather empty. Good luck on filling all that.



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Re: Warehouse
Posted by Night-Wolf on Thu Nov 25th at 11:02pm 2004


Cheers for the input guys, im mainly just learning how to use Hammer and the various techniques. Im sure alot will change as I go along but will update the pics as I go.



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Re: Warehouse
Posted by Orpheus on Fri Nov 26th at 2:38am 2004


Just because it can be big, must it? <br>Spend some time,concentrate on quality, not mass.



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Re: Warehouse
Posted by Night-Wolf on Fri Nov 26th at 1:11pm 2004


Im basing it on a real life place so its nearly as big as that, i wanna see what the Source engine can run:D



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Re: Warehouse
Posted by Nickelplate on Sat Nov 27th at 4:54am 2004


Looks like it would be good with some light fixtures and less repetition in the textures. And if there was not so much empty space. I know you'll fill it, but it also doesnt look like a real warehouse. OOO And add some air vents EVERYONE LOVES AIR VENTS!!! Seriously, add some air vents... ones that go to secret rooms and stuff.



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Re: Warehouse
Posted by Night-Wolf on Sat Nov 27th at 6:32am 2004


Haha cheers nikelplate im working on the details now, the pictures are mainly of the basic setup, hopefully will have an update soon:)



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Re: Warehouse
Posted by Night-Wolf on Sat Nov 27th at 8:12pm 2004


Just updated the pics,starting to improve things now:D



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Re: Warehouse
Posted by Andrei on Sat Nov 27th at 10:09pm 2004


When i first clicked on the map's name and saw the first pic i could have sworn it was for HL1 :O. Me needs to clean my brain. :S



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Re: Warehouse
Posted by Neural Scan on Sun Nov 28th at 3:18pm 2004


I'm beginning to like the look of this, much more like a warehouse now (I seem to recall the first one having some wierd metally structure that didn't make sense, glad you changed it smiley). Keep at it!



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Re: Warehouse
Posted by Night-Wolf on Sun Nov 28th at 3:37pm 2004


Yeah things are getting better as I learn whats what! keep the tips coming:D



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Re: Warehouse
Posted by ReNo on Sun Nov 28th at 5:17pm 2004


Try adding pillars to the interiors - it doesn't look right to have such large rooms with nothing supporting the ceiling.



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Re: Warehouse
Posted by Night-Wolf on Sun Nov 28th at 7:20pm 2004


Yeah im planning on 2 big fat girder style pillars in the main box section, concentrating on the outside details atm, more pics to come soon:D



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Re: Warehouse
Posted by Night-Wolf on Sun Nov 28th at 10:56pm 2004


Updated again:)



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Re: Warehouse
Posted by alba on Sun Nov 28th at 11:17pm 2004


It looks good! <br> <br>The lights on the exterior part are well put! <br> <br>improve the inside part now smiley



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Re: Warehouse
Posted by Junkyard God on Mon Nov 29th at 10:56am 2004


Wow nice, a complete redo of whai i first commented on smiley <br> <br>looking good now smiley



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Re: Warehouse
Posted by Night-Wolf on Mon Nov 29th at 6:25pm 2004


New pick of my chiller fan construction. For some reason when the lighting is on the steam/fog goes black!? Any ideas?




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