CS_Roof
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Re: CS_Roof
Posted by diablobasher on Sat Dec 4th at 11:55pm 2004


Does anyone have any tips on creating stairs, im trying to create a set of metal steps leading down into the building, but i cant find any models, or the right kinda texture in CS;S, any tips from people

PS: What do people think of my map, dont worry if you think it looks good now, im sure to ruin it next time i load up Hammer

[addsig]




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Re: CS_Roof
Posted by Renegatus on Thu Dec 9th at 10:46am 2004


? quoting diablobasher
Does anyone have any tips on creating stairs, im trying to create a set of metal steps leading down into the building, but i cant find any models, or the right kinda texture in CS;S, any tips from people

PS: What do people think of my map, dont worry if you think it looks good now, im sure to ruin it next time i load up Hammer

I wouldn't bother with metal ones, just go for cement, it's easier and no-one's taking notice of the stairs.

[addsig]




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Re: CS_Roof
Posted by diablobasher on Thu Dec 9th at 7:43pm 2004


What kinda half arsed comment is that!

Besides, who the HELL in their right mind in their right mind would put heavy cement at the top of tall buildings! Metal stairs are the way to stay standing my freind, and they look quite good now, the ones ive come up with are satisfactory. More updates soon

[addsig]




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Re: CS_Roof
Posted by Spartan on Fri Dec 10th at 2:28am 2004


? quoting diablobasher
What kinda half arsed comment is that!

Besides, who the HELL in their right mind in their right mind would put heavy cement at the top of tall buildings!

My school, apartment buildings, sky scrapers, corperate offices, etc. Hope that answers you half assed comment.

[addsig]




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Re: CS_Roof
Posted by RabidMonkey777 on Fri Dec 10th at 2:31am 2004


They have big metal ladders where I work

I'd assume they would realistically be cement though. I mean the top of the building itself is cement as it seems - Some stairs won't hurt, if it can support the existing weight of the cement building.




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Re: CS_Roof
Posted by G.Ballblue on Sat Dec 4th at 11:43pm 2004


So, exactly, how many floors out of the 80 will we be "skipping" :P



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Re: CS_Roof
Posted by diablobasher on Sat Dec 4th at 11:47pm 2004


Lol, im gonna do the roof, and when that looks all nice an stuff, im gonna do 2 floors of office's, but instead of 2 straight floors, its gonna have like...how to explain, a hole in the middle and walkways. Plenty of filing cabinets and glass to nade through. I will then add a slightly smaller floor (just close the rest of the 4th floor off with doors) that contains the elevator, hostage rescure point and CT starting point. <br> <br>So to answer your question, ummm...most of them. <br> <br>smiley



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Re: CS_Roof
Posted by Paladin[NL] on Sun Dec 5th at 11:41am 2004


3rd pic *hint* NOOOOOOOOOO it can't be afloat...hope that's your developing way of cutting down r_speeds, cause else you need glasses



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Re: CS_Roof
Posted by diablobasher on Sun Dec 5th at 11:42am 2004


There not floating, if they are i need glasses, will correct it right away



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Re: CS_Roof
Posted by Renegatus on Sun Dec 5th at 7:19pm 2004


I like it, it'll be interesting. Can't wait to shoot those doors off their hinges.



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Re: CS_Roof
Posted by Mor7y on Sun Dec 5th at 9:50pm 2004


The third pic looks a bit weird, but it's not floating. smiley



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Re: CS_Roof
Posted by Yak_Fighter on Sun Dec 5th at 11:40pm 2004


Wait, so you're going to try and make cs_inferno... good luck with that.



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Re: CS_Roof
Posted by diablobasher on Sun Dec 5th at 11:46pm 2004


Whats a CS inferno when its at home?




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