This is a remake of the map stalkyard
This version is full playable and close to the original
but not perfect
Now im working on version 2 and need your recommendations for improvements
on weapon placement, bugs and other things you like to see in it.
changes for v2:
-i finished the outdoor areas with the deplacement tool
-completed the forcefields (i like to keep the additional forcefields in because it blocks the physobjects, more credible then the sky)
-improved playerstartpositions (it was possible to get stuck sometimes before)
-the door of the big crate in the hall now has movesounds and stays open and has to be closed manually like in the original stalkyard
-other little changes and performance fixes
here some screens of v2s outdoor areas:



Thx for comments




