The lighting you have fits the atmosphere very well. Such as the blue hue you have in the laundry room and the orange lighting from the fire in the areas where there is blown up concrete.
[addsig]Posted by Guessmyname on Wed Dec 22nd at 7:18pm 2004
I do fear that if all that junk is grav-gunable a server playing on the map will lagg up real fast.
Besides that it looks fine, but the hotel does need wrecking a bit.
Posted by G.Ballblue on Thu Dec 23rd at 2:04am 2004
The outdoor area looks great!
I like the shape of the motel building from the outside -- very... uh, motelish.
I like the two new screens featuring the motel on fire -- it looks good, but something in my mind likes the old run-down style you had earlier (before it was on fire). Only thing I can suggest, is that it appears that you have a lot of concrete in screens 1 - 2. Try replacing it with some wood debris, I doubt a motel like that had enough money to have concrete walls! ![]()
edit/ just looked at the screens again. Is that concrete debris, or is that wood debris?
[addsig]G.Ballblue
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Posted by Gorbachev on Thu Dec 23rd at 2:14am 2004
[addsig]
Posted by Crono on Thu Dec 23rd at 6:51am 2004
Yes, many. It'd be very simple to add
some php code to check the size of an image when being added to a
thread (not every time it's viewed.)
Obviously, it would help
tremendously for people who add pictures to the map area in the
snarkpit database. Obviously, this is the only area you can control.
Not really sure why Lep hasn't implemented anything like this.
[addsig]
Posted by Orpheus on Thu Dec 23rd at 3:55pm 2004
you haven't a damned clue what my opinion is about this map, i haven't looked at it yet.
just because you're narrow minded, don't put me in that group with you. i can and often do critique maps, and have a reputation for 100% unbiased views.
keep your opinions about me to yourself until AFTER i post my critique.
post a damned link so people don't have to tolerate your rude screenshots. ![]()
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Posted by Gwil on Thu Dec 23rd at 8:11pm 2004
[addsig]
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Posted by Yak_Fighter on Fri Dec 24th at 2:37am 2004
The first two pictures look great, the third looks good, and the last two look pretty bad. I really like the destroyed interior and it looks much improved from the last pictures I saw. However, the laundry room doesn't look realistic, and the outdoors just looks crappy. From what I can see in the pictures the outdoors looks amateurish while the insides look really solid. Either cut the outdoors or improve it.
Also, it really looks nothing like a motel, in any way. A motel is a cheap ass one or two story building with exposed hallways and an interior lobby. The rooms all have windows and doors that overlook the parking lot, which surrounds the building. The interior you have with the center columns in the hallway would fit perfectly if you were making a swank hotel, but not if you're trying to recreate the local Days Inn. The exterior looks like a nursing home or something as well. I'd suggest either renaming your map or looking at pictures of real motels/cheap hotels and redoing sections of the map. If you're not really looking for realism then by all means please ignore this last paragraph.
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Posted by Nickelplate on Mon Dec 27th at 5:58pm 2004
some collapsed roof would be sweet. ALSO, i bet that if you had plants growing out of the cracks in teh concrete it would be UBERsweet, cause it's supposedly abandoned for a LONG time. I know in old places like that there is plants creeping into the broken windows and small plants gorwing out of the cracks maybe make a hole in the side of the builting and put a fallen tree that caused it?
[edit] horrible foreigner-like grammar scusi
[edit again] Maybe if EVERYONe stopped trying to be so "cool" by putting other ppl down, this crap wouldnt happen.
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Posted by Nickelplate on Mon Dec 27th at 6:03pm 2004
Nickelplate
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Posted by Nickelplate on Mon Dec 27th at 7:27pm 2004
That would be sweet if you named it after orph!!! You're such a sweet gal. awwww
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Posted by Dark|Killer on Tue Dec 28th at 3:44pm 2004
Dark|Killer
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Posted by habboi on Tue Dec 28th at 3:47pm 2004
Its really simple mate
Some are decals: flat images put on floor and others are garbage models!
Posted by Dark|Killer on Tue Dec 28th at 3:50pm 2004
Dark|Killer
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Posted by ReNo on Tue Dec 28th at 4:14pm 2004
Obviously it takes time to detail levels, but its part of what level design is, and nobody said it was easy or quick.
[addsig]
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Posted by Dark|Killer on Tue Dec 28th at 4:37pm 2004
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Posted by habboi on Tue Dec 28th at 5:25pm 2004
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