Re: de_officeblock_beta3
Posted by Cassius on Sun Dec 19th at 8:01pm 2004
The outside especially looks pretty original, but I don't think it's very polished yet, as you say. What's with the huge strip of yellow light?

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Re: de_officeblock_beta3
Posted by TMA-2 on Sun Dec 19th at 11:10pm 2004
That looks really awesome! Ditto on the lighting in screen 4, though. The contrast is so sharp it looks like a misaligned texture. Everything else looks really nice, though, like a multi-story cs_office. I'll check it out soon.

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Re: de_officeblock_beta3
Posted by Forceflow on Sun Dec 19th at 8:22pm 2004
Lighting on #4 looks wierd.

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Re: de_officeblock_beta3
Posted by Desert Gunner on Sun Dec 19th at 9:34pm 2004
From looking at the pics it looks great!!!! I do agree with Forceflow that the lighting in pic #4 looks wierd.
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Re: de_officeblock_beta3
Posted by Paladin[NL] on Mon Dec 20th at 12:11pm 2004
I don't find it that attractive, the rooms are boxy(note: this is a office complex so box rooms shouldn't be bad, but there is nothing really that spices the overal look up) the outside area is somewhat weird(#4 lighting as sad before) and the outside buildings seem to stop suddenly at the upper windows(#3), first there is a window, then there is nothing, no border or such.
<br>With some more thinking into the design this could be a very nice remake, but it's still missing some spark.

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Re: de_officeblock_beta3
Posted by Blue on Mon Dec 20th at 6:54pm 2004
Stfu paladin.
<br>This map looks great! just fix the lighting and add more details and it could be my favorite cs map!

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