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Posted by Gorbachev on Fri Dec 24th at 9:42pm 2004
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Posted by Orpheus on Fri Dec 24th at 9:49pm 2004
nice pics (and nicely optimized too
)
*ahem*
1 question, from the angle the shots were taken, were you squatting down, in free look, or what? you seem either close to the ground in all three shots, or the textures are over sized.
very nice looking areas truly.
[addsig]Orpheus
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Occupation: Long Haul Trucking
Posted by Gorbachev on Fri Dec 24th at 9:59pm 2004
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Posted by Cassius on Fri Dec 24th at 11:47pm 2004
First and third shots make me cringe at their blockiness. ![]()
The lighting looks a little sickly; it reflects badly off the textures.
Posted by Gorbachev on Sat Dec 25th at 12:11am 2004
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Posted by ReNo on Sat Dec 25th at 12:16am 2004
ReNo
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Posted by Orpheus on Sat Dec 25th at 12:17am 2004
other than the terrain, i see no blockiness issues. this setting is more/less cut from a real life attitude. i doubt you will see Greek columns or Italian arches in a setting like this.
/me likes it, but i must confess reservations about the terrain.
personally, i would be proud to have built a map this good.
[addsig]Orpheus
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Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Posted by Gorbachev on Sat Dec 25th at 12:22am 2004
Because there was a huge demand for it. And I don't have the time with my school schedule to be making my usual maps from scratch. This kinda thing isn't too difficult but fun to do.
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Posted by Cassius on Sat Dec 25th at 1:53am 2004
I have seen the original map... just improve the lighting, put some models in the really open areas.
[addsig]Posted by Gorbachev on Sat Dec 25th at 7:45am 2004
Posted by Agent Smith on Thu Dec 30th at 6:10am 2004
Did you make the original or is this one your working on a remake of someone else's? I'm certain that saints is the same map as this one. You might want to check it out.
[EDIT]
Sorry, I hadn't read your profile on the map properly. It would seem that dod_saints is another version of cr44_b3 that uses most of the original layout but changes the visual style completely. You might still want to check it out, as I find it to be much better than the original.
Agent Smith
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Posted by Myrk- on Thu Dec 30th at 6:28pm 2004
Myrk-
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Occupation: CAD & Graphics Technician
Posted by Gorbachev on Thu Dec 30th at 8:47pm 2004
There will be a source version of this map...since it's the "official" map for Kustom Kettle. Pretty sure Source will take a couple more months, they're only just talking about which maps they plan to release first.
As well, beta 2 will be ready within the next day or two. I fixed up a ton of very minor gameplay and graphical glitches and it looks a lot better too.
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