Nightrun
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Re: Nightrun
Posted by MJ on Sun Dec 26th at 3:00pm 2004


link is up and should be working.




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Re: Nightrun
Posted by Myrk- on Sun Dec 26th at 5:48pm 2004


You know this forum is for development, not completed projects. If you wanted to advertise you should have done it in your previous map thread. [addsig]



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Re: Nightrun
Posted by Orpheus on Sun Dec 26th at 5:52pm 2004


? quoting Myrk-
You know this forum is for development, not completed projects. If you wanted to advertise you should have done it in your previous map thread.

*sighs*

i asked him to put it here. its complete, but not perfect. i was hoping someone would critique it myrk..

if there is blame, its mine.

[addsig]




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Re: Nightrun
Posted by Myrk- on Sun Dec 26th at 5:59pm 2004


Then surely he should have dug up the old thread for this and created a new chapter? Nevermind, I'll take a look at it when I'm back at uni. [addsig]



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Re: Nightrun
Posted by Cassius on Sun Dec 26th at 6:12pm 2004


? quoting Myrk-
Then surely he should have dug up the old thread for this and created a new chapter? Nevermind, I'll take a look at it when I'm back at uni.

That's not possible, Myrk.

(Though I do agree with you, I dislike it when people just advertise.)





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Re: Nightrun
Posted by Orpheus on Sun Dec 26th at 9:11pm 2004


? quoting Cassius

(Though I do agree with you, I dislike it when people just advertise.)

the only problem i have, is the one i have always had.. people posting 100% complete maps. to me it says blatantly "thats ok, i got it done without you"

maps can be created without my assistance, but damned few do it well.

as far as this map goes, the author resized his screens with no fuss or muss, so i felt he deserved some positive feedback.. perhaps it will help him on his next map.

[addsig]




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Re: Nightrun
Posted by G.Ballblue on Sun Dec 26th at 11:47pm 2004


? quoting Orpheus
? quoting Cassius

(Though I do agree with you, I dislike it when people just advertise.)

the only problem i have, is the one i have always had.. people posting 100% complete maps. to me it says blatantly "thats ok, i got it done without you"

maps can be created without my assistance, but damned few do it well.

as far as this map goes, the author resized his screens with no fuss or muss, so i felt he deserved some positive feedback.. perhaps it will help him on his next map.

A little egotistical aren't we?

[addsig]




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Re: Nightrun
Posted by MJ on Mon Dec 27th at 12:44am 2004


The SnarkPit Forums ? Maps Show off your beta or completed maps in here!



well i thought this was the right place


???




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Re: Nightrun
Posted by Orpheus on Mon Dec 27th at 12:47am 2004


? quoting G.Ballblue

A little egotistical aren't we?

after all the time you have been here, and you still feel the need to ask? i don't think you deserve an answer.

its not ego, its statistics. i have worked/assisted/critiqued almost every top notch map to come down the pike blue, or at the very least, most from this site, the rest you will have to just accept my word.. can an egotistical asshole make the same claim?

if you still think its ego.. so be it.

[addsig]




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Re: Nightrun
Posted by Cassius on Mon Dec 27th at 12:52am 2004


? quoting G.Ballblue

A little egotistical aren't we?

Welcome to the Snarkpit.





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Re: Nightrun
Posted by Orpheus on Mon Dec 27th at 1:05am 2004


? quoting MJ
The SnarkPit Forums ? Maps Show off your beta or completed maps in here!



well i thought this was the right place


???

it is, forgive myrk, he sleeps sometimes

[addsig]




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Re: Nightrun
Posted by MJ on Sun Jan 2nd at 5:09am 2005


guess no one plays tfc here :/




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Re: Nightrun
Posted by Orpheus on Sun Jan 2nd at 10:38am 2005


sorry, i guess it was not one of my better ideas.

[addsig]




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Re: Nightrun
Posted by Myrk- on Sun Jan 2nd at 11:20am 2005


RAWWWRRRRr..rrar..r.....r..

/me forms narcolepsy and falls asleep.

[addsig]



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Re: Nightrun
Posted by Orpheus on Sun Jan 2nd at 12:24pm 2005


? quoting MJ
guess no one plays tfc here :/

actually, we have some top grade TFC players, the problem is, HL1 mods are not a priority just now..

perhaps after the new wares off of HL2.

[addsig]




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Re: Nightrun
Posted by Gwil on Sun Jan 2nd at 4:57pm 2005


The walls seem far too thin - as do the doors, which is odd as the scale seems pretty much spot on everywhere else.

The overall construction/layout seems ok as well, except for that. External walls are like 1/4 of the players thickness, and it looks a little odd. I'd also add signposting for the cap points, as I find myself lost quite a lot on the way to cp1.

Big bug - or what seemed to be.. the gates dont open for the second point, even after the 60 seconds is complete. Dunno what's causing this, or if I missed the obvious but the gate behind tghe door at respawn #2 (after capping point 1) stayed closed after the alarm, as did the one on the large castle D:

I think as it stands it's ok, but the construction is a little clunky in places and the second set of gates not opening leaves this run through unfinished.

If i'm being stupid, tell me, otherwise go fix the gates When it works i'll post a proper run through with the screenshots.
[addsig]




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Re: Nightrun
Posted by MJ on Mon Jan 3rd at 1:56am 2005


The gates work fine. Other people who play tested this never had this problem so it must be you. Don't know what to tell ya about that.

The signs thing i find rather useless because theres so many ways to get to the caps so wasting precious brushes and textures for signs is rather useless. Besides loading up the map and specing around you can see where everything is with the overview I included (which shows cap and det packs points). Won't take that long to find everything for peeps new to the map.

Also the castle is closed off with gates (to prevent camping) along with the door in blue spawn at capture 2.

Thanks for commenting!




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Re: Nightrun
Posted by MJ on Mon Feb 21st at 9:25am 2005


does this map lag if your playing on a server with lots of players? I'm getting reports of this happening.

any help will be appreciated.




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Re: Nightrun
Posted by Myrk- on Mon Feb 21st at 11:08am 2005


Are the people reporting it on crap connections? You need to make sure you get a good survey of statistics so you can accurately determin the problem. [addsig]



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Re: Nightrun
Posted by Blue on Sat Dec 25th at 8:33am 2004


Gg 404 <br>but yay! <br>an awesome-looking TFC map!




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