This is almost done, I'm hoping to release it in the next couple of
days. I just need to fix a couple of lights, add a couple more
lights, and fix a problem I'm having with cubemaps. Any
suggestions people could throw in before I put it out would be cool,
outside opinions are always good. And if anyone wants to test it
I have a beta running on my friend's server so you could AIM me at
"yagieo". Or if you have a server you could toss it up on and
you're willing to do that, let me know.
Cheers
P.S. Cubemap problem is thus:
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003l
Begin loading faces (loads materials)
End loading faces (loads materials)
I get this when loading the level in HL2DM. This texture being
referred to is a gray stone building with a window that's broken. I
have it on one small 2 story building. First I had no cubemaps around
this texture, then I tried putting a couple around the building, then I
tried making a cube map for each face and tying the cube map to that
face. Still keep getting this error.
And yes, I did the "buildcubemaps" command. I'm not sure if it
worked, though because after doing it I noticed that where a brush ends
and another begins is much more noticable then before.
Re: dm_casual
Posted by Mouse on Tue Dec 28th at 5:59am 2004
Posted by Mouse on Tue Dec 28th at 5:59am 2004
Re: dm_casual
Posted by habboi on Tue Dec 28th at 2:46pm 2004
Posted by habboi on Tue Dec 28th at 2:46pm 2004
It seems a lot of maps these days are city based and i see yours and think it looks ok but its hard to explain but i have this weird feeling about your first pic like your buildings are floating around the map :/
All in all its pretty good i want to see it whats server ip?
Re: dm_casual
Posted by Mouse on Tue Dec 28th at 6:55pm 2004
Posted by Mouse on Tue Dec 28th at 6:55pm 2004
Servers not up at the moment I guess, I need to talk to the person running it.
You're right, there are a lot of city maps. I think part of it has to do with the textures for HL2 being made for outdoors levels rather than the indoors labyrinth of HL1. Also, now it's possible for someone to make a pretty realistic city and that is pretty tempting to some people. This map started out as just the subway part and I thought to myself, "why not make it so you could go above ground". The city isn't very extensive and serves more as a backdrop to a mini-arena area. When I started this map at the beginning of December, most of the maps that were around were killboxes. Really in the last two weeks there has been a lot of city maps announced or released.
You're right, there are a lot of city maps. I think part of it has to do with the textures for HL2 being made for outdoors levels rather than the indoors labyrinth of HL1. Also, now it's possible for someone to make a pretty realistic city and that is pretty tempting to some people. This map started out as just the subway part and I thought to myself, "why not make it so you could go above ground". The city isn't very extensive and serves more as a backdrop to a mini-arena area. When I started this map at the beginning of December, most of the maps that were around were killboxes. Really in the last two weeks there has been a lot of city maps announced or released.
Re: dm_casual
Posted by Nickelplate on Tue Dec 28th at 7:24pm 2004

Nickelplate
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Posted by Nickelplate on Tue Dec 28th at 7:24pm 2004
mouse, your power lines are too thick! put them down to about a "2" width. Think of your map as a beatiful girl. Now think of the power lines as her eyebrows. You dont want your woman to have huge bushy eyebrows do you? Hell,no! You love the finely tweezed eyebrows that only the most meticulous girl can have!
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Re: dm_casual
Posted by Dark|Killer on Tue Dec 28th at 7:29pm 2004

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Posted by Dark|Killer on Tue Dec 28th at 7:29pm 2004
Not bad dude...nice map...good luck with it...i like it !!
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Re: dm_casual
Posted by Mouse on Tue Dec 28th at 7:42pm 2004
Posted by Mouse on Tue Dec 28th at 7:42pm 2004
LOL Nickelplate. I can't say I thought of my powerlines like that until you said that.
"Those powerlines look very Eastern European"
"Those powerlines look very Eastern European"
Re: dm_casual
Posted by habboi on Tue Dec 28th at 9:33pm 2004
Posted by habboi on Tue Dec 28th at 9:33pm 2004
Yeah same good joke mate ![]()
Anyway its a good looking map and i hope it plays as well as it looks ![]()
Re: dm_casual
Posted by 7dk2h4md720ih on Wed Dec 29th at 4:05am 2004
What if there's any trees in the map?
Posted by 7dk2h4md720ih on Wed Dec 29th at 4:05am 2004
? quote:
mouse, your power lines are too thick! put them down to about a
"2" width. Think of your map as a beatiful girl. Now think of the power
lines as her eyebrows. You dont want your woman to have huge bushy
eyebrows do you? Hell,no! You love the finely tweezed eyebrows that
only the most meticulous girl can have!
What if there's any trees in the map?

Re: dm_casual
Posted by Yak_Fighter on Wed Dec 29th at 6:16am 2004
What if there's any trees in the map?

Yak_Fighter
member
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Location: Indianapolis, IN
Occupation: College Student/Slacker
Posted by Yak_Fighter on Wed Dec 29th at 6:16am 2004
? quoting TwoKnives
What if there's any trees in the map?

Wait, I don't get it. You're probably thinking of bushes, not trees... unless things are drastically different in Ireland ![]()
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Re: dm_casual
Posted by Nickelplate on Thu Dec 30th at 2:37pm 2004

Nickelplate
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Posted by Nickelplate on Thu Dec 30th at 2:37pm 2004
what about brambles? (BTW did u change the powerlines to me smaller?)
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Re: dm_casual
Posted by habboi on Thu Dec 30th at 3:28pm 2004
Posted by habboi on Thu Dec 30th at 3:28pm 2004
I like big bush
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Re: dm_casual
Posted by Nickelplate on Thu Dec 30th at 11:56pm 2004

Nickelplate
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Posted by Nickelplate on Thu Dec 30th at 11:56pm 2004
Nickelplate
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Re: dm_casual
Posted by Nickelplate on Thu Dec 30th at 11:56pm 2004

Nickelplate
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Posted by Nickelplate on Thu Dec 30th at 11:56pm 2004
Re-post, dammit...
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Re: dm_casual
Posted by Mouse on Fri Dec 31st at 12:02am 2004
Posted by Mouse on Fri Dec 31st at 12:02am 2004
They are actually at 2 width in the picture, but I'm going to shrink em down to maybe 1 or 1.5, yeah.
If anyone wants to check it out AIM "yagieo", I should be on tonight.
And big bushes are grosssssssssssssss
If anyone wants to check it out AIM "yagieo", I should be on tonight.
And big bushes are grosssssssssssssss
Re: dm_casual
Posted by Mouse on Sat Jan 1st at 10:00pm 2005
Posted by Mouse on Sat Jan 1st at 10:00pm 2005
So I feel like I'm pretty much done with this map, anyone want to give
it a run-through before I release it? AIM me or post here and
I'll e-mail it to ya.
Re: dm_casual
Posted by Mouse on Sun Jan 2nd at 5:54pm 2005
Posted by Mouse on Sun Jan 2nd at 5:54pm 2005
It's done, doesn't show up on the frontpage but there's a download link
and it's at 100%. One month of mapping madness. Download
and enjoy!
Re: dm_casual
Posted by Gwil on Sun Jan 2nd at 6:00pm 2005

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Posted by Gwil on Sun Jan 2nd at 6:00pm 2005
Good map
Little small for my liking, but everything else seems to be
in order. I'd put the player load at 8 max personally, but definately
should be played with 4 upwards.
Easy conversion to TDM (like we spoke about) as well.
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Easy conversion to TDM (like we spoke about) as well.
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Re: dm_casual
Posted by Nickelplate on Sun Jan 2nd at 8:52pm 2005

Nickelplate
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Posted by Nickelplate on Sun Jan 2nd at 8:52pm 2005
Is this the "eyebrow map?" Looks GORGEOUS! Now if only I could finish mine...
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Re: dm_casual
Posted by Mouse on Mon Jan 3rd at 1:01am 2005
Posted by Mouse on Mon Jan 3rd at 1:01am 2005
Yup, yup, and you'll notice I trimmed those eyebrows. 
Re: dm_casual
Posted by Nickelplate on Mon Jan 3rd at 5:57pm 2005

Nickelplate
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Posted by Nickelplate on Mon Jan 3rd at 5:57pm 2005
That is SUCH and awesome avatar.
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