DM_Abandoned
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Re: DM_Abandoned
Posted by Dark|Killer on Wed Dec 29th at 6:33pm 2004


Hi, this is my first DM map...i still didnt finish it ... but i hope it will be liked by pple ... its kinda noobish...but im still working on it...Studying and school really make me pissed off...so i have no much time to map...well..here is the url where u can find another screen shots http://www.freewebs.com/zuhdiweb/news.htm (It may take some time to load the pictures...so plz be patient)

New screen Shots...with lights at last !!!...i hope this makes the map more attractive now eh??...hope so !!!

If u found any errors, or bugs, or anything Nice to add...any details or any suggestions...Please feel free to comment


[addsig]



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Re: DM_Abandoned
Posted by habboi on Wed Dec 29th at 6:52pm 2004


Dark you remember me well run your map with vis and rad on as your map is fullbright and will lag if they are not run!

go to compile bit and tick normal on run vis and rad and then compile your map again to make it better without it your maps will all be crappy and im not the only one who will tell you to use rad and vis as well!

compile time takes longer but its worth it when you want nice looking maps with a darkish mood to it

[addsig]




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Re: DM_Abandoned
Posted by Dark|Killer on Wed Dec 29th at 6:58pm 2004


Dude...should i run them Normal or Fast or wat??...cuzz i do run them...and compile it after it is checked...but no luck man... I HATE THE MAP WITH THIS FULL BRIGHT THING>>>>>>>but i cant fix it !!! HELP ME !!

>>..Fixed..<<

[addsig]




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Re: DM_Abandoned
Posted by habboi on Wed Dec 29th at 9:42pm 2004


I answered it all in the forum but i didnt say normal or fast but have it on normal [addsig]



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Re: DM_Abandoned
Posted by habboi on Wed Dec 29th at 9:44pm 2004


I thought i might as well comment on your map well it looks ok but i noticed some odd bits like:

The third pic shows barrels but for some odd reason they look really small to me? did you shrink them?

second the door on the third pic looks as though its sticking out? you should use a model for the door in the folder c17/doorleft or something it looks detailed and has a doorknob and hinge

[addsig]




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Re: DM_Abandoned
Posted by Dark|Killer on Thu Dec 30th at 5:12pm 2004


NEW SCREEN SHOTS...CHECK THEM OUT NOW...PLUS MORE ON WEBSITE!!!!http://www.freewebs.com/zuhdiweb/news.htm

[addsig]




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Re: DM_Abandoned
Posted by habboi on Thu Dec 30th at 5:33pm 2004


WOAH BLOODY HELL YOUR SITE IS CRAZY

it screws up my eyes but anyway i see pics of the same room but with different models etc anything else?

not bad at least its not fullbright now! gives it a darkish mood

[addsig]




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Re: DM_Abandoned
Posted by Dark|Killer on Thu Dec 30th at 5:45pm 2004


im working on it right now...im removing the doors...making rooms instead...with beds and disks...guns inside....ill see....any other suggestions would be cool [addsig]



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Re: DM_Abandoned
Posted by Dark|Killer on Thu Dec 30th at 7:56pm 2004


HEY GUYZ...I WOULD LIKE TO INFORM YOU...THAT I WOULD BE BUSY FOR LIKE A WEEK...SO THE MAP PROGRESS WOULD STOP (TEMPORARILY), AND THAT I WOULD CONTINUE MY WORK LATER ON...AND I WOULD NOT BE ABLE TO POST NOR REPLY HERE ...SO HAPPY MAPPING N' CHATTING..

CYA

[addsig]




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Re: DM_Abandoned
Posted by Dark|Killer on Fri Dec 31st at 1:33pm 2004


[addsig]




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Re: DM_Abandoned
Posted by Myrk- on Fri Dec 31st at 2:34pm 2004


I though you decided it was best that you made them all? [addsig]



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Re: DM_Abandoned
Posted by Dark|Killer on Fri Dec 31st at 2:38pm 2004


made them all wat??? wat u mean?? [addsig]



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Re: DM_Abandoned
Posted by Myrk- on Fri Dec 31st at 2:41pm 2004


You shouldn't be so impatient with feedback. If no one is posting anymore it means we've said what needs to be said. [addsig]



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Re: DM_Abandoned
Posted by Dark|Killer on Fri Dec 31st at 2:45pm 2004


uhhh....So??? [addsig]



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Re: DM_Abandoned
Posted by ReNo on Fri Dec 31st at 2:47pm 2004


And seriously, stop with the full caps and bold posting! Bumping topics for no reason is also frowned upon here.

Anyway, map looks much better now it has lighting, however the lighting doesn't really look to match the light fixtures. In the first shot you have an ultra-red room, with one white light fixture and, unless the shot just doesn't show them, no red ones. The second and third shots have white light fixtures on the walls but the lighting isn't even brightest at the light, but instead at its sides. You have gone over the top with props for a deathmatch level, particularly the explosive crates which should really be used sparingly and placed apart from each other - having more than two bunched together is crazy as a lot of people get huge performance hits at chain explosions.

Good start though, nice enough job so far you just need to think about your prop use a bit more really.
[addsig]




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Re: DM_Abandoned
Posted by Dark|Killer on Fri Dec 31st at 2:55pm 2004


yeh i know dude...in the first pic...if u searched well..there are other light bulbes in the ceiling...but the problem is i cant get it shown as its comming from the light bulbss...cuzz i dunno how...should i use light or light_spot or light_(what??)

thats the problem in my map...and i made the map that these barrels can make the Explosion Chain once...once they Respawn Again...they wont be affected by any other exploions ex: if u hit a barrel and exploded...the other barrels will only fly away...so the chain would only be once...According to the light thing...i just need the right kind of light to use in it so it would appear that the bulb is lighting not the walls lol...but i dunno which to use...

thx for ur comments Reno anyway

[addsig]




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Re: DM_Abandoned
Posted by habboi on Fri Dec 31st at 3:10pm 2004


Dark not bad so far but please tone down on the 'expecting comments every minute as it will never happen'

i used to be impatient on that site i told you (twhl) and just got criticised like you are so just calm down and leave it over night and check for any more comments

i see that your excited because people are saying your map is good and you feel as though your good but dont get cocky is my advice

in my maps i dont get comments for weeks so spamming isnt going to get others to comment and they will just be annoyed

Good luck

[addsig]




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Re: DM_Abandoned
Posted by Dark|Killer on Fri Dec 31st at 3:44pm 2004


Ok ok dude i wont be cocky lol....

but can u help me in the light thing i just said before...cuzz my lights in my map look like s**t !!

[addsig]




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Re: DM_Abandoned
Posted by Nickelplate on Fri Dec 31st at 5:27pm 2004


also, too brightly lit. make all corners dark. [addsig]



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Re: DM_Abandoned
Posted by Dark|Killer on Fri Dec 31st at 8:19pm 2004


AAAAAAAAAAAAAAAaa......im fed out of good ideas...in the pictures...u can see a hallway in the right and one in the left...but then i dunno wat to add....i mean its just a hallway then a big gap full of ntohing....plz some 1 tell me wat to add...i acutally drew more than 12 sketches...but all went into the garbage ... so i want ur idea...

i gtg sleep now...hope u will answer when i wake up...

[addsig]





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