The latest release is the final version. I've started working on the single-player version of the map. I'll release a beta of that map soon.
[addsig]
Re: Justice
Posted by satchmo on Sun Jan 16th at 9:07pm 2005

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Posted by satchmo on Sun Jan 16th at 9:07pm 2005
satchmo
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Re: Justice
Posted by DudeTor on Mon Jan 3rd at 5:39pm 2005

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Posted by DudeTor on Mon Jan 3rd at 5:39pm 2005
I like the building but the outdoors looks boring and dull.
<br>
<br>Some landscape, bigger front yard, maybe a fountain, main gate and some tweaked lighting would perhaps help? =)
<br>
<br>Good luck!
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Re: Justice
Posted by satchmo on Mon Jan 3rd at 5:47pm 2005

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Posted by satchmo on Mon Jan 3rd at 5:47pm 2005
I already have a fountain, a main gate, and some landscaping. They are just not visible from the vantage point of the first screenshot.
<br>
<br>The frame rates are already hovering around 40 to 50's in some areas, so I can't add a whole lot more to the outside area (where I can't block VIS easily) without suffering more performance hits.
<br>
<br>But thanks for the comment.
<br>
<br>P.S. For anyone else, please post your comments in the forum thread. The forum area can hold a lot more messages without cluttering the main map page. Thank you.
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Re: Justice
Posted by Myrk- on Tue Jan 4th at 2:48am 2005

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Posted by Myrk- on Tue Jan 4th at 2:48am 2005
Try using some of CS:s' arch models to make your arches much better. Also use some column models. Needs more detail!
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Re: Justice
Posted by Vassago5kft on Tue Jan 4th at 4:26am 2005
Posted by Vassago5kft on Tue Jan 4th at 4:26am 2005
It looks like you're scaling the textures too large. It's giving them the look of HL1 textures. In CS:S, your texture scale should be 0.25.
<br>Try that, it will look much better.
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Re: Justice
Posted by satchmo on Thu Jan 6th at 6:23pm 2005

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Posted by satchmo on Thu Jan 6th at 6:23pm 2005
The interior will probably look overly vacant in the final map, but I cannot afford to add more details. The frame rate is already abysmal as is (around 10 to 20 FPS). There are still quite a few furnitures to throw around though, so it will not be too empty.
<br>
<br>I plan to add a buggy in the map so someone can drive it around while shooting with the mounted gun. However, the driver automatically becomes the prime sniping target from others in the building. 
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Re: Justice
Posted by Rambo_6 on Thu May 19th at 7:32pm 2005
Posted by Rambo_6 on Thu May 19th at 7:32pm 2005
Looks pretty good but it looks a bit empty here and there. Try making use of more overlays/ props to give it a realistic atmosphere 
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Re: Justice
Posted by satchmo on Mon Aug 22nd at 1:01am 2005

satchmo
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Location: Los Angeles, U.S.
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Posted by satchmo on Mon Aug 22nd at 1:01am 2005
Has anyone actually played this map on a server, either on the internet or for a LAN party?
<br>
<br>I would like to hear some feedback on the gameplay if possible. Thanks.
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