Posted by Nickelplate on Fri Jan 7th at 5:34am 2005
Nickelplate
member
2770 posts
327 snarkmarks
Registered: Nov 23rd 2004
Location: US

Occupation: Prince of Pleasure
Posted by Joe-Bob on Fri Jan 7th at 5:40am 2005
Anyway, I think it needs a lot more detail. Pure and simple. This map has potential, just think about flow and archetecture a little more.
Oh, and I really like the atmosphere. Keep that up.
Posted by Nickelplate on Fri Jan 7th at 5:45am 2005
Nickelplate
member
2770 posts
327 snarkmarks
Registered: Nov 23rd 2004
Location: US

Occupation: Prince of Pleasure
Posted by Tracer Bullet on Fri Jan 7th at 5:45am 2005
Tracer Bullet
member
2271 posts
367 snarkmarks
Registered: May 22nd 2003
Location: Seattle WA, USA

Occupation: Graduate Student (Ph.D)
Posted by Nickelplate on Fri Jan 7th at 5:48am 2005
This is based off of the completely fake castle in Van Helsing. But you know what, now that you mention such things, I think I will change the whole damned map. Next time you guys see this, It'll be really awesome and completely different. <-- not sarcastic.
But still let me know what you think of the general feel of the map and the lighting and stuff.
[edit] I guess i won't be submitting this will I? (I have to submit tomorrow as i will be out of town from Saturday til the 17th.
[edit again] How do you propose I add the frankenstein lab with all the electricity effects? what part of the castle?
[addsig]Nickelplate
member
2770 posts
327 snarkmarks
Registered: Nov 23rd 2004
Location: US

Occupation: Prince of Pleasure
Posted by Orpheus on Fri Jan 7th at 5:56am 2005
[edit again] How do you propose I add the frankenstein lab with all the electricity effects? what part of the castle?
why the top part silly. they used nature to generate the electric needed and they needed to be at the source.
you really need to consider the burning wind mill.. it is at least as important as the lab.
[addsig]Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Posted by Nickelplate on Fri Jan 7th at 6:05am 2005
HOLY CRAP!! I forgot the burning windmill! Should it be playable or just in the little 3d skybox?
ALSO: tracer- why Am i looking for church pieces? this is a castle. the real castle Frankenstein doesnt look like a church. Especially not with flying butresses. Although buttresses were on it at one time they were not of the flying veriety. also why do I need an ambulatory? that is another church-ish thing.
[addsig]Nickelplate
member
2770 posts
327 snarkmarks
Registered: Nov 23rd 2004
Location: US

Occupation: Prince of Pleasure
Posted by Orpheus on Fri Jan 7th at 6:15am 2005
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Posted by Nickelplate on Fri Jan 7th at 6:19am 2005
but the windmill is HUGE. I could make a map of it all by iself, and the flames in the tower in the current version of the map do grow occasionally to burn up the crossbow sniper. If you see van helsing again, watch that windmill and see how HUGE it is. PLUS there is that underground part where the monster was living after it burned. I think it's time for a whole SERIES of frankenstein maps.
what do you think? a series or just one REALLY big, complex, LOW r_speeds map. If you look up that stull that tracer was talking about on google images and se how coplex it has to be and then you add a burning windmill, you'd need "the matrix" just to run this one map!!!!!
[addsig]Nickelplate
member
2770 posts
327 snarkmarks
Registered: Nov 23rd 2004
Location: US

Occupation: Prince of Pleasure
Posted by Forceflow on Fri Jan 7th at 12:18pm 2005
Forceflow
member
2420 posts
342 snarkmarks
Registered: Nov 6th 2003
Location: Belgium

Occupation: Engineering Student (CS)
Snarkpit v6.1.0 created this page in 0.0085 seconds.

