Rocky
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Re: Rocky
Posted by Hench on Sun Jan 9th at 3:31pm 2005


nothing fancy in design but a good fun frag map imho
i hope u like it !

http://www.snarkpit.com/maps.php?download=1434

grtz, Hench





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Re: Rocky
Posted by Orpheus on Sun Jan 9th at 3:41pm 2005


numbers 1 and 3 are fugly, but that outside shot is nice.. you seem better able to make outsides than insides :/ [addsig]



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Re: Rocky
Posted by habboi on Sun Jan 9th at 4:21pm 2005


Can i just say 'WOW' How on earth did you get the rock surface to look so so REAL!

Well done

[addsig]




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Re: Rocky
Posted by Tracer Bullet on Sun Jan 9th at 6:09pm 2005


It looks decent, but you really need to work on how square those intirior rooms are! If the squareness is intentional so that they look more man-made, you ought to include some support beams and such.



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Re: Rocky
Posted by Cassius on Sun Jan 9th at 6:32pm 2005


? quoting habboi
Can i just say 'WOW' How on earth did you get the rock surface to look so so REAL!

With flat brushes and the miracle of bump-mapping?

For a map that's based around rockwork, yours is pretty bad, especially considering the displacement tool should make it all a breeze. Learn about subdividing.

The atmosphere... brings me back to HL1DM, and that's a good thing. I like the outside shot.





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Re: Rocky
Posted by Hench on Sun Jan 9th at 8:53pm 2005


? quoting Cassius
? quoting habboi
Can i just say 'WOW' How on earth did you get the rock surface to look so so REAL!

With flat brushes and the miracle of bump-mapping?

For a map that's based around rockwork, yours is pretty bad, especially considering the displacement tool should make it all a breeze. Learn about subdividing.

The atmosphere... brings me back to HL1DM, and that's a good thing. I like the outside shot.

yes, i do need some subdividing practice (a lot...)

and that u get a hl1dm feeling from it.. that was the plan





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Re: Rocky
Posted by habboi on Mon Jan 10th at 7:03pm 2005


It looks subdivided with the bump mapping on those rocks [addsig]



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Re: Rocky
Posted by Coconuts_are_gay on Wed Jan 12th at 11:24am 2005


Nah thats s**t



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Re: Rocky
Posted by habboi on Fri Dec 17th at 1:47pm 2004


Can i just say holy f**k you sure know how to make the rock look rocky and i should give it a try as well!



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Re: Rocky
Posted by Desert Gunner on Fri Dec 17th at 2:12pm 2004


A little texture aligning in the first pic is needed, but it looks good.



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Re: Rocky
Posted by Orpheus on Sat Dec 18th at 5:03am 2004


I detect some groupie commentaries smiley <br>the theme, looks promising, but the rocks are not even baseline.. they look like flat walls to me with rock bump map textures. <br> perhaps i am wrong, but thats how i am seeing them.



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Re: Rocky
Posted by Hench on Sat Dec 18th at 6:45am 2004


Groupie commentaries???????? <br> <br>ok whatever.. <br>btw.. the walls are indeed flat walls , sorry ?



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Re: Rocky
Posted by Oddy on Wed Dec 22nd at 12:19pm 2004


Hi hench :wave:, <br> <br>Hehe nice map, hope we can beta test the map again, and mine ofcourse smiley <br>And hope you arent 2 pissed off about me nicking 1 of ur lamps smiley



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Re: Rocky
Posted by rs6 on Sat Jan 1st at 12:27am 2005


You can't make a cave type map without diaplacements! Use them.




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