Abandoned
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Re: Abandoned
Posted by Crackerjack on Wed Nov 5th at 10:32am 2003


top r's are 837 [addsig]



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Re: Abandoned
Posted by FIDDLER on Wed Nov 5th at 4:01pm 2003


Very nice.



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Re: Abandoned
Posted by ReNo on Thu Nov 6th at 12:05pm 2003


What little I can see looks cool, can't wait to get on a good monitor so I can see it properly [addsig]



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Re: Abandoned
Posted by Gollum on Thu Nov 6th at 1:12pm 2003


The ambience is great; it's hard to tell much about the map layout, but the pics are pretty [addsig]



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Re: Abandoned
Posted by Crackerjack on Tue Apr 20th at 11:35pm 2004


Don't for one second think I have forgetten about this map, nor consider it a lost map. I have had a lot going on and including the CO_Uplink, haven't had to much time. 2d-chris and I have been working on this map to push it out. Here is an updated pic.

[addsig]




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Re: Abandoned
Posted by ReNo on Tue Apr 20th at 11:44pm 2004


Funky stuff mate, I checked out the pics of this map again recently and was thinking "why hasn't he done anything with this, had good potential" Only thing I can think to criticise is that crate texture, it looks almost like a cartoony texture and therefore very odd when next to all this realistic stuff. Otherwise, very pretty, as we have come to expect! [addsig]



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Re: Abandoned
Posted by Crono on Tue Apr 20th at 11:44pm 2004


Whoa. That's bad ass, Crackerjack. Very nice, man. [addsig]



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Re: Abandoned
Posted by Crackerjack on Tue Apr 20th at 11:50pm 2004


Agreed ReNo, I really dont like it to much either, it has already been fixed and will be changed for the next update. I'll just replace this pic later on. Thanks.

[addsig]



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Re: Abandoned
Posted by Kage_Prototype on Tue Apr 20th at 11:52pm 2004


How the hell did you not manage to get on the NW team? [addsig]



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Re: Abandoned
Posted by Hugh on Wed Apr 21st at 4:37am 2004


Lighting's perfect, those stairs are awesome, and the grass isn't flat. Sexy stuff.



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Re: Abandoned
Posted by esechre on Wed Apr 21st at 6:23am 2004


looking really great, textures are nice and crisp and flow together quite well. Architectures nice, and the skys colour really contrasts well with the surface, but it looks like the level where the sky is showing is too dimly lighted when looking at the brightness of the sky, but thats being picky, might wanna see what other people think.

Keep it up, if i had TS id play it foh shizzle!

-BB

[addsig]




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Re: Abandoned
Posted by 2d-chris on Wed Apr 21st at 9:04am 2004


yea crackerjack good job with the outside

on another note i will be changing the crate texture, this pic is WIP, w_poly is about 600 max but expect that to slightly increase as i add some final detailing

Thanks 2d-chris





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Re: Abandoned
Posted by Orpheus on Wed Apr 21st at 9:33am 2004


holler at me if/when you want a critique done..

anonymous upon request.

[addsig]




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Re: Abandoned
Posted by Leperous on Wed Apr 21st at 10:56am 2004


That looks great, makes me think back to boot_camp layout



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Re: Abandoned
Posted by half-dude on Wed Apr 21st at 5:31pm 2004


Hey cracker, were'd you get the texture of the hanging wires that you used under the lights? [addsig]



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Re: Abandoned
Posted by Crackerjack on Wed Apr 21st at 8:51pm 2004


Orpheus: We will be needing one deff in the near future.

Half-Dude: Not sure, its actually in tons of wads, I think it started in the DoD wads, then TS got it and i dont know it, lol its everywhere. But search the TS wad, you might find it there.

[addsig]




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Re: Abandoned
Posted by azelito on Wed Apr 21st at 9:09pm 2004


Oh my god those crates are extremely sexy...

[addsig]




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Re: Abandoned
Posted by half-dude on Thu Apr 29th at 8:12pm 2004


what's TS

[addsig]




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Re: Abandoned
Posted by ReNo on Thu Apr 29th at 8:14pm 2004


The Specialists, its an HL multiplayer mod all about stylish fighting. [addsig]



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Re: Abandoned
Posted by Crackerjack on Fri Apr 30th at 12:33am 2004


Well guys glad to see you brought this topic back up cause this map WILL be done by tonight or tomorrow or the day after, either way its getting done by May 1st. But that does not include Beta testing and rest.

Hopefully the amount of hardwork that I have put into this contest will get me placed in the ZTK clan contest. Thats why I can garuntee the deadline

So everyone interested on PTing this May 1st give me a holar and we will need a server

This map can either be played CS, TS or HL. CS version will be done by May 1st and TS-HL are pending

[addsig]





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