This is my Valve map contest map that I submitted. View the readme file for a background storyline. Any and all feedback is welcomed as it isn't finished yet. Still doing some optimization. Enjoy.
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Re: DM_City14
Posted by Cassius on Fri Jan 14th at 5:03am 2005
Posted by Cassius on Fri Jan 14th at 5:03am 2005
Jesus, how large is that center area/deathtrap?
Re: DM_City14
Posted by Static88 on Fri Jan 14th at 6:19pm 2005
Posted by Static88 on Fri Jan 14th at 6:19pm 2005
? quoting Cassius
Jesus, how large is that center area/deathtrap?
There's plenty of places to hide though. And the rocket launcher is perfect for this map. You can steer it around for a long time if you want to.
[addsig]
Re: DM_City14
Posted by Dark|Killer on Fri Jan 14th at 6:22pm 2005

Dark|Killer
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Location: Dubai (Middle East)
Occupation: Student
Posted by Dark|Killer on Fri Jan 14th at 6:22pm 2005
I like this map
... But i suggest you adding some cars and broken pieces of rocks in the Bug roads for making it a good hide out...and more detailing..
Ofcourse the rocks should be building rocks not not boulders of natural stuff lol...just add a broken or destroyed apartement near by..and add these stuff...or maby my suggesting thing is all crap...but nice map dude ![]()
Dark|Killer
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Re: DM_City14
Posted by Random on Sun Jan 9th at 1:54am 2005
Posted by Random on Sun Jan 9th at 1:54am 2005
Wow looks awesome.
<br>maybe make the outside a bit darker? so you can see shadows.
Re: DM_City14
Posted by DrGlass on Sun Jan 9th at 2:50am 2005

DrGlass
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Posted by DrGlass on Sun Jan 9th at 2:50am 2005
I agree, make it a bit darker. Wrap it up cant wait to check it out.
DrGlass
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Re: DM_City14
Posted by Static88 on Sun Jan 9th at 10:29am 2005
Posted by Static88 on Sun Jan 9th at 10:29am 2005
Ok, i'll try that. We'll see how it looks. I'll post it soon. Thanks for the advice
Re: DM_City14
Posted by Static88 on Thu Jan 13th at 9:55am 2005
Posted by Static88 on Thu Jan 13th at 9:55am 2005
I darkened the map up a bit and added the download link. Submitted for the map competition. Enjoy.
Re: DM_City14
Posted by Dark|Killer on Thu Jan 13th at 4:16pm 2005

Dark|Killer
member
758 posts
186 snarkmarks
Registered: Dec 22nd 2004
Location: Dubai (Middle East)
Occupation: Student
Posted by Dark|Killer on Thu Jan 13th at 4:16pm 2005
Not bad at all, but in the first picture, where the small building and around it the road, add some cars or stuff and other pyhsics, plus detail it...
<br>Cool map, i really like...Keep up the good work and good luck in the contest 
Dark|Killer
member
758 posts
186 snarkmarks
Registered: Dec 22nd 2004
Location: Dubai (Middle East)

Occupation: Student
Re: DM_City14
Posted by mrpresley on Tue Mar 8th at 12:17pm 2005
Posted by mrpresley on Tue Mar 8th at 12:17pm 2005
This map actually played quite well. I like maps with a perimeter around a center area (lots of the rats maps do the same thing). I think it would help the flow if there were two entrances to the subway down below from opposite sides.
<br>
<br>MrPresley
Re: DM_City14
Posted by mrpresley on Tue Mar 8th at 2:40pm 2005
Posted by mrpresley on Tue Mar 8th at 2:40pm 2005
Well, I guess I was playing an older version. I just downloaded the newest version and the exact thing I thought was missing is now there. So give it another point..
Re: DM_City14
Posted by ChrisInVT on Sun Dec 9th at 5:24am 2007
Posted by ChrisInVT on Sun Dec 9th at 5:24am 2007
DL link is broke, but I got it from here:
<br>
<br><a href="http://files.filefront.com/city14zip/;3818241;/fileinfo.html" target="_blank">http://files.filefront.com/city14zip/;3818241;/fileinfo.html</a>
ChrisInVT
member
8 posts
1 snarkmarks
Registered: Dec 8th 2007
Location: USA
Occupation: IT SPecialist
member
8 posts
1 snarkmarks
Registered: Dec 8th 2007
Location: USA

Occupation: IT SPecialist
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